Computer Science Canada Super Snake Final Product Help |
Author: | Jonosss [ Tue May 31, 2005 8:16 pm ] |
Post subject: | Super Snake Final Product Help |
this is my closed to finished final product. it by no means finished, so id appreciate corrections to be shown out of main code a separate thing im open to any input on what there is, and theres a particular problem i need help with 1) getting the main menu to work right after playing a game 2) resetting the array to its original length (free) 3) anything else you want to mess with i am aware of the problems, just touching up |
Author: | Mr. T [ Tue May 31, 2005 9:04 pm ] |
Post subject: | Alex's Opinion |
look like you forgot to post the code, jonos SAMOLEd |
Author: | Jonosss [ Tue May 31, 2005 9:05 pm ] |
Post subject: | |
i posted the file alex you cant expect people to play snake without the snake pics |
Author: | Mr. T [ Tue May 31, 2005 9:08 pm ] |
Post subject: | Alex's Opinion |
Pretty Good Job Jonos, SAMOLED!!! |
Author: | StarGateSG-1 [ Tue May 31, 2005 10:32 pm ] |
Post subject: | |
Not bad, I can't decide who's is better though! I like them both. |
Author: | Mr. T [ Tue May 31, 2005 10:33 pm ] |
Post subject: | Alex's Opinion |
pick me, and ill give u bits ![]() |
Author: | MysticVegeta [ Wed Jun 01, 2005 6:46 am ] |
Post subject: | Re: Super Snake Final Product Help |
Jonosss wrote: 2) resetting the array to its original length (free) free [ collectionOrClassId, ] pointerVariableReference look free command in the F10 refernce. I use this method to free my flexible arrays. Anyways, i think this is a problem too. Sometime your snake passes the walls. Is it like a game structure or an error? |