Computer Science Canada my first rpg that doesnt work |
Author: | Prince [ Mon May 05, 2003 9:54 am ] |
Post subject: | my first rpg that doesnt work |
since gettin (or stealin, however u wanna look at it ) turing 4 ive been inspired to make a game of my own... rite now tho one procedure doesnt work cus it keeps skipping a section MOD EDIT: Removed the code to conserve bandwidth. The file is down below as an attachment if you need it. -Asok everything between the battle code for the enemy comment and wher it checks if ur dead gets skipped occasionally... can sumone tell me y this is |
Author: | Homer_simpson [ Mon May 05, 2003 3:56 pm ] |
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why is there so many undeclared variables? |
Author: | kythoon [ Mon May 05, 2003 4:04 pm ] |
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can u repost w/ the entire thing |
Author: | Tony [ Mon May 05, 2003 4:44 pm ] |
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and as a FILE. see, this is why I dont belive in god. Cuz its pointless. I ask and ask and people still stick 2 pages worth of code in their post. |
Author: | Prince [ Mon May 05, 2003 8:32 pm ] |
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lol, my bad tony i must've forgot... heres the whole thing as an ATTACHMENT this time ... if u still cant see, tell me an ill attach it again |
Author: | Office of the Registar [ Mon May 05, 2003 9:18 pm ] |
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does it work now? |
Author: | Prince [ Tue May 06, 2003 9:44 am ] |
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no its still skipping which sux cus then u can never die... an i want sum death |
Author: | Prince [ Tue May 06, 2003 10:10 am ] |
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im thinkin of makin both code sections (the player and enemy codes) into one big if statement... would that work? |