Computer Science Canada

3D Maze 1.2 ... again!!!!

Author:  zomg [ Tue Nov 16, 2004 5:07 pm ]
Post subject:  3D Maze 1.2 ... again!!!!

this was something that i made recently apart from PCL
i have finally "finished" it

one of my better more sophisticated programs i might say...

some day i will add GUI to it

Author:  Cervantes [ Tue Nov 16, 2004 5:47 pm ]
Post subject: 

nicely done.
+25 BITS

Author:  cool dude [ Tue Nov 16, 2004 6:26 pm ]
Post subject: 

very nice. i would love to see the code for that and play around with it. just one question is there a finish to the maze?

Author:  josh [ Tue Nov 16, 2004 8:12 pm ]
Post subject: 

it might just be that I have a high resolution, but the actual window that the mazze is in is very small and I find it hard to look at becuase of all the white on the screen.

It is really neat though.

Author:  zomg [ Tue Nov 16, 2004 8:14 pm ]
Post subject: 

there is no finish to the maze right now. this was mainly just a test program, but i might make and end to the maze some time and add new levels

(see page 3 for version 1.1)

Author:  zomg [ Tue Nov 16, 2004 8:41 pm ]
Post subject: 

ya im changed the background to black now so its easier to see

Author:  Neo [ Tue Nov 16, 2004 9:44 pm ]
Post subject: 

Wheres the link?

Author:  zomg [ Wed Nov 17, 2004 12:08 pm ]
Post subject: 

sorry i reposted it... i just wanted to change the background to black


im gonna post the code tonite

Author:  Neo [ Wed Nov 17, 2004 3:51 pm ]
Post subject: 

Wow thats amazing. It would be cool if you added textures to the walls and maybe make it bigger. Could you tell us how you made it, maybe just the basic concept?

Author:  m&m [ Wed Nov 17, 2004 4:05 pm ]
Post subject: 

Shocked Shocked Shocked Shocked Shocked Shocked


Holy... im just starting programming

i hope someday i will get as good as you

really sweet program i cant wait till post the source

Author:  Andy [ Wed Nov 17, 2004 5:22 pm ]
Post subject: 

u should try raycasting.. it works much better and smoother

Author:  zomg [ Fri Nov 19, 2004 4:16 pm ]
Post subject: 

im not really sure how that works
but ive seen catalysts ray casting and it is allot smother...

EDIT: Source Now in the zip file with the exe

Author:  zomg [ Fri Nov 19, 2004 4:19 pm ]
Post subject: 

u need the .map file to run this program(downloadable from top)

Author:  AsianSensation [ Fri Nov 19, 2004 4:35 pm ]
Post subject: 

yeah, definitely try raycasting as your next step. We have the full source code for a raycasting engine already written in compsci.ca. You just have to search for it. The pseudo raycasting, however, is pretty well done, plus you shared your code. So +25 bits

Author:  zomg [ Fri Nov 19, 2004 4:51 pm ]
Post subject: 

i'll probably look into that after i complete this file transfer thing formy chat program

but thanks for telling me about that raycasting engine im gonna look into that plus thanks for the encouraging coments

and to think... when i first showed this thing people at my school just laffed and said it was crap lol

Author:  Foresight [ Sat Nov 20, 2004 11:11 am ]
Post subject: 

i'd like to see this but the source doesnt work Sad
wats wrong

Author:  zomg [ Sat Nov 20, 2004 2:13 pm ]
Post subject: 

u need the .map file thats in the download file just make shure there in the same folder whenu run the source

Author:  Viper [ Tue Nov 23, 2004 10:24 am ]
Post subject: 

wow that is sick niceness id take me like 40 years 2 do that lol

Author:  zomg [ Tue Nov 23, 2004 11:39 am ]
Post subject: 

thx Smile
im gonna the actual screen smaller so theres not much waisted space
Wink
lol i thought this was crap until i tried at school on faster computers this runs way friggen better
on my pentium 3 450 its sux

Razz

Author:  Viper [ Tue Nov 23, 2004 11:56 am ]
Post subject: 

lol yeah it a killer prog

Author:  zomg [ Tue Nov 23, 2004 12:06 pm ]
Post subject: 

my friend is telling me to make this like a first person shooter

is this a good idea?
i have to admit it would be a challenge but it would worth it in the end... Smile

maybe even multiplayer Laughing

Author:  m&m [ Wed Nov 24, 2004 12:02 pm ]
Post subject: 

thats a sweet idea Smile
it would be awsome if u did that ihope u do Smile

Author:  zomg [ Wed Nov 24, 2004 12:15 pm ]
Post subject: 

im posting version 1.1 tonight Smile

-ive changed where the compass is(not on the maze screen window anymore)

-making the window smaller so theres not as much waisted space

-changed how long the program takes to load...(wont take for ever any more)

-some bug fixes(if there are any more please tell me!!

Author:  zomg [ Fri Nov 26, 2004 12:15 pm ]
Post subject: 

Ok here's version 1.1 (i guess) some updates and stuff

nothing big

im working on new maps (that have endings) and im gonna put backgrounds and sounds, and fonts in version 1.2

this version includes...
- smaller windows for less waisted space
- new colours (look better than ugly green)
- a bit faster of a start up (ill abalosh slow crap in version 1.2)
- compass isnt on the maze any more (moved)

Author:  Viper [ Fri Nov 26, 2004 12:20 pm ]
Post subject: 

that first person shooter is a good idea after you get that u should try n make it so you can switch between views (e.g first to 3rd to birds eye)

Author:  zomg [ Fri Nov 26, 2004 2:49 pm ]
Post subject: 

ya that would be awsome

but any way here's v 1.1 Smile (pg 3 now)

new levs will be coming soon

Author:  Pickles [ Sat Nov 27, 2004 1:07 am ]
Post subject: 

?
http://www.compsci.ca/v2/viewtopic.php?t=1267&highlight=raycasting

97 seems like such a long time ago now

Author:  Delos [ Sat Nov 27, 2004 8:56 pm ]
Post subject: 

Nice...but even when one reaches the end ("3"), it still doesn't end...it just considers the space as non-traversable-wall-type-stuff.

Author:  zomg [ Sat Nov 27, 2004 9:42 pm ]
Post subject: 

ya i kno about that whole thing

im still working on it

Author:  m&m [ Sat Nov 27, 2004 9:45 pm ]
Post subject: 

THis looks better but u need to make an end or there is no point of playing

Author:  zomg [ Sat Nov 27, 2004 9:47 pm ]
Post subject: 

ya i kno... im working on endings...

but im gonna take a brake from turing for a while as i start learning visual basic Smile

heres version 1.1

Author:  cool dude [ Sun Nov 28, 2004 3:33 pm ]
Post subject: 

very nice and true u should make an end to the maze because it will actually be cool to play it, but for now it's very cool. good job!

P.S. tell us when u r making a new version with the end to the maze please

Author:  zomg [ Sun Nov 28, 2004 5:15 pm ]
Post subject: 

ahh the hell with it. i think i will stick with turing as i learn visual basic Razz

what could it hurt?
maze version 1.2 will be coming out shortly... Smile

Author:  Pickles [ Sun Nov 28, 2004 5:35 pm ]
Post subject: 

You said you recently made this, just wondering how long a time you consider recent..

as here is the exact same thing posted over a year ago..


http://www.compsci.ca/v2/viewtopic.php?t=1267&highlight=raycasting

of course the name "emmzee '97" is no longer there, and its black background but, yep

Author:  m&m [ Sun Nov 28, 2004 8:48 pm ]
Post subject: 

i found a bug...
u get to this certain spot in the maze and it wont let u go by...

there is no wall there
just thought i'd tell ya

Author:  zomg [ Sun Nov 28, 2004 8:55 pm ]
Post subject: 

thats where the number 3 is in the map file(open it in notepad to look at the maze and edit it)

pretty easy actually

Author:  RaPsCaLLioN [ Mon Nov 29, 2004 1:46 pm ]
Post subject: 

You should make a map generator. Or should I?

Author:  zomg [ Mon Nov 29, 2004 3:22 pm ]
Post subject: 

go ahead Smile

Author:  RaPsCaLLioN [ Mon Nov 29, 2004 11:45 pm ]
Post subject: 

Think we could get source code? I really want to know what the metrics are so I could make a map generator. I'd love to play with the code too Smile

Author:  zomg [ Tue Nov 30, 2004 10:31 am ]
Post subject: 

after i post version 1.2 i will give source Smile

i shoud be done sometime this week

new stuff: background
sounds
fonts

not sure: Might be GUI Smile
End of Maze(probable)
bigger maze screen (i would just need to scale everything) Smile

later stuff:different levels
maze generator
raycasting

Author:  GlobeTrotter [ Tue Nov 30, 2004 4:49 pm ]
Post subject: 

Pickles wrote:
You said you recently made this, just wondering how long a time you consider recent..

as here is the exact same thing posted over a year ago..


http://www.compsci.ca/v2/viewtopic.php?t=1267&highlight=raycasting

of course the name "emmzee '97" is no longer there, and its black background but, yep


Is there a reason that you, shadow master, have not replied to this yet?

Author:  zomg [ Tue Nov 30, 2004 6:08 pm ]
Post subject: 

Ya i kinda realize its supicious, but emmzee97" and me are brothers Laughing

and believe me im not stupid enough to plagerise, especially off this site Razz

97 is his favorite number btw not a year

he worked on this program with me when i was first learning turing
i didnt kno that he even posted this program... i thought it was lost until i found it on one of my old harddrives...
he's at college right now so anyway

o well srry for any confusion

ive already explained this to pickles

Author:  cool dude [ Tue Nov 30, 2004 8:44 pm ]
Post subject: 

that's okay, i'm actually glad u reposted it again because i don't look back at old posts and i would have never seen something this cool. so thanks.

P.S. i can't wait to see the new version post it soon.

Author:  zomg [ Tue Nov 30, 2004 10:26 pm ]
Post subject: 

ya im goin as fast as i can Wink

im aiming to have a nw version posted by saturday Smile

Author:  m&m [ Wed Dec 01, 2004 12:12 pm ]
Post subject: 

We cant wait till Saturaday AHHHH!!!!! lol

cant wait to see it Dance

Author:  zomg [ Sun Dec 12, 2004 6:10 pm ]
Post subject: 

omg this is like goin to the past...
version 1.2 will be reposted when i get to skool tomoro

Author:  zomg [ Mon Dec 13, 2004 11:50 am ]
Post subject: 

Maze 1.2 is here...again!
so ya have fun with it, im open to any more suggestions for Maze 2.0

added:
-backgrounds
-fonts
-new 3D look(just added some extra black lines in between the walls to give them more depth)

(Next page)

Author:  cool dude [ Mon Dec 13, 2004 6:03 pm ]
Post subject: 

i liked how u changed the colours and added a quit button, but u should make a finish still and another sugestion would be when u want to move sideways actually face the view to that side and then start moving.

Author:  zomg [ Tue Dec 14, 2004 1:32 pm ]
Post subject: 

cool dude wrote:
...another sugestion would be when u want to move sideways actually face the view to that side and then start moving.


what exactly do u mean? do u mean turn to the way that u pressed? Confused
cuz when right is pressed, the view changes to the right
same with the left

back just moves u back facing the same way
forward just moves u forward facing the same way

please clarify what u mean

Author:  MihaiG [ Tue Dec 14, 2004 3:06 pm ]
Post subject: 

thats trippy its like the windows 98 maze screen saver... i still can't finish it.... Confused

Author:  zomg [ Tue Dec 14, 2004 3:32 pm ]
Post subject: 

ya there is no finish to the maze Sad but im starting maze 2.0 on dec 17 Smile
heres a list of updates
-maze finish
-larger maze screen
-sounds
-different levels
-different walls

anything more u would like to see in version 2.0, please post it Smile

Author:  Neo [ Tue Dec 14, 2004 4:07 pm ]
Post subject: 

When I move forwards and there is a wall in front of me I can see through the wall for a split second then the wall reappears. Confused

Author:  zomg [ Tue Dec 14, 2004 4:17 pm ]
Post subject: 

its somewhat of a glitch... i think it has to do with view.update or something

anyway for the past couple of weeks ive been working on a maze generator... it is just about finished and it will work with my maze program Very Happy

Author:  cool dude [ Tue Dec 14, 2004 4:57 pm ]
Post subject: 

after u make version 2.0 u could try to update it to make it look more like a game. wat i mean is that u could make maybe an AI like in pacman thats chasing after u and then u have to collect all the dots, and find the key to the next level without being eaten. since its a maze it won't be easy to find the key and that will make the game more challenging.

Author:  zomg [ Tue Dec 14, 2004 6:47 pm ]
Post subject: 

thats a good idea, with the key thing and everything

it would be kinda hard to make a pac man game becasue u coulnt see behind u...

o well i get the basic donr first before i do anything else tho Smile
anyways version 2.0 beta will be released some time before the new year (i hope) and following that the final version will be coming in january or feburary

keep it coming with the suggestions tho Very Happy

Author:  cool dude [ Tue Dec 14, 2004 7:27 pm ]
Post subject: 

suggestion: Dont say your final version because u could always improve on it.

Author:  zomg [ Tue Dec 14, 2004 8:10 pm ]
Post subject: 

i dont mean final, final version. i will of course keep updating it
Razz if improve on it then it would probably be version 2.1 Rolling Eyes

Author:  Linux [ Wed Dec 15, 2004 11:42 am ]
Post subject: 

whoa! this is pretty wicked! Shocked
suggestion: make secret areas in version 2.0
but this is amazing

Author:  m&m [ Thu Dec 16, 2004 11:50 am ]
Post subject: 

haha with the a'mazing' thing. bravo we have another idiot on compsci
hurry the hell up with version 2.0. get it done while were still young

Author:  zomg [ Thu Dec 16, 2004 12:10 pm ]
Post subject: 

m&m wrote:
haha with the a'mazing' thing. bravo we have another idiot on compsci
hurry the hell up with version 2.0. get it done while were still young


dude get a life... if anyones the idiot here id have to say it is u

get a life and go find someone else's thread to spam like ur own
o but right u dont have any threads do u? hmmm
do i sense an obnoxious jerk? Thinking

Author:  cool dude [ Thu Dec 16, 2004 7:31 pm ]
Post subject: 

he is just jealous of your cool maze u made and he probably can't make something like that ever. those kinda people shouldn't be on compsci that criticize other peoples work and should be banned

Author:  AsianSensation [ Fri Dec 17, 2004 4:07 pm ]
Post subject: 

Flames are not appreciated, all of you, especially in the help area, take it somewhere else.

Author:  zomg [ Sat Dec 18, 2004 6:58 pm ]
Post subject: 

srry im just getting sick of people who do nothing but flame Evil or Very Mad
any way ive begun with maze 2.0 and the thing im noticing is the hardest. is making the all the walls larger becasue they all have to saty proportionate to each other or the whole maze gets screwed up and u cant see anything


: