Computer Science Canada Drew and animated car, has to drive foreward, flip and back |
Author: | Leftover [ Sat Nov 13, 2004 12:00 am ] | ||
Post subject: | Drew and animated car, has to drive foreward, flip and back | ||
Ok, I'm sure someone knows here. I'm supposed to draw a car, make it drive forewards, flip, then drive back and loop. Bonus was to make the wheels look like their spinning but I don't really care about that part, I'm sure I could do it but I'm crunched for time. Anyhow, I have the animation going back and forth, but it isn't flipping properly (or rather, I'm not entering the flip commands correctly) and it's frustrating me. Curious if anyone can help? Don't laugh at my ugly retro like car ![]()
Anyhow any help would be aprecieated, as it is really stumping me right now. Thanks, Leftover |
Author: | Tony [ Sat Nov 13, 2004 9:18 am ] | ||
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Author: | Leftover [ Sun Nov 14, 2004 10:56 pm ] |
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Holy crap tony, you rock. Thanks again bud. |
Author: | Martin [ Mon Nov 15, 2004 7:57 am ] |
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To make the wheels look like they are moving, draw a line from the middle of each wheel: Draw.Line (wheelx, wheely, wheelx + wheelradius*cos(theta), wheely + wheelradius*sin(theta), colour) Then just update theta every frame. |
Author: | Leftover [ Tue Nov 16, 2004 1:09 am ] | ||||
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Ya lost me on that one ![]() I basically drew 1 wheel 4 times (didn't touch second wheel yet) with lines going through them and in order so it will look like its spinning, like:
It kinda worked, but not really...
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Author: | Viper [ Fri Nov 26, 2004 3:34 pm ] |
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check out ma truck in the submissions page i got spinners on it <Ma pimpin truck> |