Computer Science Canada Coin Collecting Game...How many can u collect? |
Author: | Kingnoz [ Fri Jun 25, 2004 1:19 pm ] |
Post subject: | Coin Collecting Game...How many can u collect? |
This is a coin collecting game that i warped out of what was going to be a pacman like game, but i was too lazy to make an AI for it. Anyway, the point of the game is...well collect as many coins as u can before the time runs out My highest amount is 200 and one item from a treasure chest. You guys can use the code for ideas but do not copy the whole thing. There is also final fantasy music to listen to while u play...all u have to do is select a number between 1 and 5 when it asks. All the tiles were created by me The characters are all final fantasy The coin is from super mario U can make ur own maps too...just modify the Map1.t file, but make sure they are the same size...i don't remeber if i bug proofed that Controls: Arrow keys -> move around o -> opens the treasure chests |
Author: | Delos [ Fri Jun 25, 2004 5:48 pm ] |
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Hmm...nice...nice... I didn't particularly like the movement too much...but I guess that it's classic Pac Man style movement? That's just me. It ran really fast on my computer though, and often the keys were 'sticky'. I'm guessing you're checking too much in your Input Loop...didn't check myself, just a hunch. Music is good...fun...Nobuo Uematsu... |
Author: | Kingnoz [ Fri Jun 25, 2004 6:58 pm ] |
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Quote: It ran really fast on my computer though, and often the keys were 'sticky'.
Yeah it does that on mine too, so i just hold the buttons down, even when moving in the same direction. |
Author: | mynameisbob [ Sun Jun 27, 2004 3:50 pm ] |
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how do you get the guy not to run into the walls? what collision detect method do you use? |
Author: | Kingnoz [ Sun Jun 27, 2004 9:12 pm ] | ||
Post subject: | |||
i used my own method im not too much into looking at code for this kinda stuff...but anyhoo what i do is have a 2D array of the tile names then i check the tile that the player will move into and see if it is a tile that is "walkable" (in this instance the black squares), if there are more than one tiles that are "walkable" then u can just organize the pictures of the tiles so they divides into two groups...walkable and nonwalkable...and just say tiles between this number and another number are ok to walk on
If u want a more detailed description then just pm me |
Author: | Qamar [ Wed May 09, 2007 10:50 am ] |
Post subject: | RE:Coin Collecting Game...How many can u collect? |
hey, thats pretty cool. do you know how to put the coins in using whatdotcolor and not using an array ? |
Author: | Clayton [ Wed May 09, 2007 10:57 am ] |
Post subject: | RE:Coin Collecting Game...How many can u collect? |
Holy crap! Welcome to CompSci.ca Qamar. It's nice to see that you want to be an active poster, however you have to be careful of the dates. This particular thread is almost 3 years old! Just keep that in mind |
Author: | Warchamp7 [ Fri May 11, 2007 11:29 am ] |
Post subject: | RE:Coin Collecting Game...How many can u collect? |
Pretty cool game though, although I couldnt get any items :/ Chests wouldn't open |
Author: | Carey [ Mon May 14, 2007 8:34 am ] |
Post subject: | Re: Coin Collecting Game...How many can u collect? |
try pressing o to open them. btw why is this thread at the top of the list again? |
Author: | ashiphire [ Wed May 16, 2007 11:17 am ] |
Post subject: | RE:Coin Collecting Game...How many can u collect? |
nice game |
Author: | lilmizeminem [ Wed May 16, 2007 11:20 am ] |
Post subject: | RE:Coin Collecting Game...How many can u collect? |
it didnt work for me i cant get passed the part where you pick a charector. |
Author: | Carey [ Fri May 18, 2007 9:12 am ] |
Post subject: | Re: Coin Collecting Game...How many can u collect? |
you have to click a char type and class. can this topic be locked? its really old and im sick of seeing it at the top of the list. |