Computer Science Canada hasch.. |
Author: | TrAnCeIn4LiFe [ Thu Jun 03, 2004 12:54 pm ] |
Post subject: | hasch.. |
yah i was wondering if sombody could give me like example of hasch statment ill looking at this one writen dunno but no clue how to use it teacher never thought us ![]() |
Author: | Paul [ Thu Jun 03, 2004 2:34 pm ] | ||
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Author: | Tony [ Thu Jun 03, 2004 3:54 pm ] |
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you might want to flush the input buffer right after the hasch |
Author: | SuperGenius [ Thu Jun 03, 2004 3:56 pm ] |
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what do you mean by that tony? |
Author: | Tony [ Thu Jun 03, 2004 4:08 pm ] | ||||
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i mean use getch to get rid of buffered input, because otherwise the hasch will continue to return true and would skip any next menu
It is often useful to have a flush function run right before any "press any key to continue" message.
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Author: | Paul [ Thu Jun 03, 2004 4:20 pm ] |
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oh yea, forgot about that... so thats why some of my hasch's haven't been working. |
Author: | TrAnCeIn4LiFe [ Thu Jun 03, 2004 5:23 pm ] |
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hum, got it but one quick question i'm running the game and it wont exit when i use hasch comand why...? is it cuz of all the input keydowns or ?? ![]() |
Author: | SuperGenius [ Thu Jun 03, 2004 5:27 pm ] |
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i believe that input.keydown works seperate from getch. |
Author: | Tony [ Thu Jun 03, 2004 9:22 pm ] |
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yes, Input.KeyDown modifies it's chars array. Getch stores input in a buffer |