Computer Science Canada

Porting Turing -> C or C++?

Author:  omni [ Mon May 24, 2004 6:53 pm ]
Post subject:  Porting Turing -> C or C++?

I plan on porting my 'shooters' game to C or C++. But which language is more appropriate? I know a little bit of each language, and both seem pretty similiar except the syntax. I am more familiar with C though.

??

Author:  Catalyst [ Mon May 24, 2004 8:37 pm ]
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C++ is an extension of C. It incorporates many more advanced features most notably classes (OOP) and templates. Almost all C code will compile in a C++ compiler so your best bet would be to use C++ then only use its advanced features if u want to.

Author:  omni [ Tue May 25, 2004 7:40 pm ]
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1. is there any speed difference?
2. Are there any tutorials for NOOBs on pointers? I am just NoT getting pointers... Grrr...

Author:  Catalyst [ Tue May 25, 2004 8:51 pm ]
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C is said to be slightly faster than c++ but i doubt you would ever notice the difference

http://cslibrary.stanford.edu/104/
is very simple and straightforward

Author:  guruguru [ Tue May 25, 2004 9:14 pm ]
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A yes... I remember will my first adventure into pointers Razz . Don't worry, once you get them, you wont forget them. I remember looking through these forums a while back and rizzix posted a little speal on different types of pointers. The Pointer Syntax: By Rizzix

Author:  wtd [ Tue May 25, 2004 10:34 pm ]
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Keep in mind that C++ is not strictly a superset of C. It changes some small things about how C works which can cause problems ompiling C programs with a C++ compiler.

Objective-C is a strict superset of C.


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