Computer Science Canada using mod with real values |
Author: | Prince [ Thu Mar 27, 2003 11:38 am ] | ||
Post subject: | using mod with real values | ||
unless this just isnt possible, im getting an error saying that assigned value is the wrong type
is there any way to complete this without changing the variable type? |
Author: | Blade [ Thu Mar 27, 2003 11:41 am ] |
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you cant use real numbers in coordinates or sizes or anything like that, they have to be integers, because you cant use half of a pixel.. |
Author: | Tony [ Thu Mar 27, 2003 12:11 pm ] | ||
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well mod just tells you if it devides compleatly into the number. so
the result should be 0.08... code is theoretical as I dont have compiler nearby at the moment... I need someone to confirm that this works |
Author: | Blade [ Thu Mar 27, 2003 12:22 pm ] |
Post subject: | |
ah, sorry man, i misunderstood the question.. but yea, tony, i tested it and it works |
Author: | Prince [ Thu Mar 27, 2003 5:10 pm ] |
Post subject: | |
thnx tony... it works btw but it still sends out decimal numbers (unless thats wat u wanted it to do) so im gonna try and fix that part |
Author: | Tony [ Thu Mar 27, 2003 6:26 pm ] |
Post subject: | |
mod gives you a remainder of the division. modReal acts in the same way as mod, but since both numbers can be real now, so is the remainder. |