Computer Science Canada Moving .bmp files in a game |
Author: | drewst18 [ Mon Apr 19, 2004 10:17 pm ] | ||
Post subject: | Moving .bmp files in a game | ||
I am making an asteroids game(I am somewhat new to turing)... my bullets are not Draw.Oval , but Pic.New how can I get them to move through the y axis when i hit the key eg.
So using that can someone help me move my bullets towards the incoming aliens |
Author: | Tony [ Mon Apr 19, 2004 10:24 pm ] |
Post subject: | |
i don't understand why you would keep on creating new pictures ![]() ![]() but you'd move them the same way you would move if you were drawing it using Draw.Oval, since x/y values are the same ![]() Each time though the loop, if there're any active bullets on the screen, they move tawards their path 1 unit. |