Computer Science Canada bouncing ball |
Author: | zylum [ Tue Apr 06, 2004 8:25 pm ] | ||
Post subject: | bouncing ball | ||
i was bored so i made this... i know it's not impressive but meh
-zylum |
Author: | Paul [ Tue Apr 06, 2004 8:37 pm ] |
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cool, can I make it bounce left or right? |
Author: | zylum [ Tue Apr 06, 2004 8:39 pm ] |
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huh? lol, you know you could pic it up right? |
Author: | Paul [ Tue Apr 06, 2004 8:41 pm ] |
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wow, heres what I get... your code is pretty complicated for me to understand lol, but not that hard, I shoulda seen the mousewhere... its cool, but the decay or whatever seems a little weird to me, maybe a bit much? its just the ball bouces for like 3 seconds on the ground, until the bounce is so small, it seems to be rolling. but wow....*salivates* |
Author: | Delos [ Tue Apr 06, 2004 8:42 pm ] | ||
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[sigh] That's all I have to say. Anything more would not do it justice. [sigh] [edit: Well, actually, I am going to say some more!] Here's a bit of an alteration on your code. Looks nice:
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Author: | zylum [ Tue Apr 06, 2004 9:26 pm ] |
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with that code the ball never stops bouncing in fact it bounces higher and higher |
Author: | Paul [ Tue Apr 06, 2004 9:29 pm ] |
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it does look pretty cool, reverse boucing!! but its kinda laggy can I ask you how you made it so that if you draged the mouse faster, and let go the ball went faster? is there a way to test the velocity of the mouse? |
Author: | Catalyst [ Tue Apr 06, 2004 10:51 pm ] | ||
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whee
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Author: | Paul [ Wed Apr 07, 2004 3:05 pm ] |
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your crazy, have you any idea how frustrating it is to try and catch it??? its cool though |
Author: | white_dragon [ Wed Apr 07, 2004 3:50 pm ] |
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haha! tats so true! got me sooooooooo pissed off |
Author: | apomb [ Sat Apr 10, 2004 2:31 pm ] |
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All you gotta do is hold the button down near the path and it will stop ... and btw that is the wildest effect ive ever saw in turing! |
Author: | AiR [ Wed Apr 28, 2004 10:26 pm ] |
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Hmm damnit Math.Distance has a problem on my turing 4.0. |
Author: | gamer [ Wed Apr 28, 2004 10:36 pm ] |
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then just dl the update of 4.0.5 |
Author: | zeldamaster1230 [ Thu Apr 29, 2004 7:55 am ] | ||
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My God ... that is the most amazing (save for Catalyst's stuff) program I have ever seen! Here's my mod on it:
If you hold it, and move it around in an infinity sign, it's sort of reminiscent of a dragon. Good job! |
Author: | Delta [ Thu Apr 29, 2004 1:23 pm ] | ||
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Check this out... its a snake...
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Author: | Paul [ Thu Apr 29, 2004 2:03 pm ] |
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haha, very nice. I can't throw the snake |
Author: | netninja [ Wed May 19, 2004 6:32 pm ] |
Post subject: | |
noOOooooOOoooo By the way, set elasticity for 0.9 in the second one, delay to 8, and , and it will be like a normal ball. To make one ball, set balls to 3, and for good speed, put speed to about 3. Ooh, and put xdecay to 98, looks better, to me at least. Zylum, this is meant for you heh. |
Author: | Canadian Rob [ Wed May 19, 2004 8:48 pm ] |
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WOW! Thouse are soooo COOL! Lol I like the won were u gota catch it IT SO HARD! Lol I got it the first time and im like What.. this is easy. I havent caught it since lol |
Author: | netninja [ Wed May 19, 2004 9:45 pm ] |
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Lol my god, just put it onto the line where the ball spins and just click a couple times, so ez, got it immediately |