Computer Science Canada [ 3d Engine Demo ] |
Author: | Catalyst [ Fri Mar 21, 2003 3:27 pm ] |
Post subject: | [ 3d Engine Demo ] |
heres the most recent version of my 3d engine, i will be posting a demo of a game i made with it soon MOD Edit: SWEET! Since I gave up on my appempts to make a working 3D engine in turing, I award you 25bits! Thats some awesome stuff - Tony |
Author: | Delta [ Fri Mar 21, 2003 3:49 pm ] |
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Sweet! That is awesome but is there anyway to rotate it? |
Author: | Catalyst [ Fri Mar 21, 2003 4:16 pm ] |
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use the middle mouse button |
Author: | Delta [ Fri Mar 21, 2003 4:45 pm ] |
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I've got no middle mouse button you should have an alternate button |
Author: | Catalyst [ Fri Mar 21, 2003 4:55 pm ] |
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ill repost with left in a couple of min |
Author: | Catalyst [ Fri Mar 21, 2003 4:59 pm ] |
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REPOSTED |
Author: | Delta [ Fri Mar 21, 2003 5:03 pm ] |
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THNX man |
Author: | Delta [ Fri Mar 21, 2003 5:25 pm ] |
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This one is much better I love it, this one looks better to for some reason the last one looked really choppy but this one is wicked. Much more user friendly. ![]() |
Author: | Asok [ Fri Mar 21, 2003 6:02 pm ] |
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This kicks sooo much ass!! I cannot believe how much ass this kicks. There are not enough asses in the world for this program to kick before it got tired ![]() great job! You kick ass! ![]() |
Author: | Martin [ Fri Mar 21, 2003 8:50 pm ] |
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Just curious, where did you learn how to do this? The closest thing that I can muster to this is raycasting |
Author: | Catalyst [ Sat Mar 22, 2003 12:40 pm ] |
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i figured out the perspective crap myself, and the lighting isnt true lighting, its distance based |
Author: | Tony [ Sat Mar 22, 2003 12:54 pm ] |
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hey Catalyst, it would be great if you could share some of that code with us. Atleast explain the basics of how it's done ![]() |
Author: | Catalyst [ Sat Mar 22, 2003 1:08 pm ] |
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ill release and earlier version of then engine, one without the frills, such as vsd and lighting |
Author: | Prince [ Thu Mar 27, 2003 5:31 pm ] |
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being relatively new to turing and not having skills nearly close to do anything like this i jus wanna kno... wat grade r yall in? and how the hell did u all get so good? |
Author: | Homer_simpson [ Sun Mar 30, 2003 12:17 am ] |
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HOOOOOOOOOOOOOOOOOOLY SHIT! ![]() This is amazing... i never thought u could make a 3d engine using turing. great job man 8) |
Author: | Homer_simpson [ Sun Mar 30, 2003 5:59 pm ] |
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here's an object i made it has alot more polygons than the ship (720). can u shade object with this many polygons as well?! ![]() |
Author: | Catalyst [ Sun Mar 30, 2003 7:16 pm ] |
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whres the object? it will run slower since the ship only had 142 polys but it will run |
Author: | Homer_simpson [ Mon Mar 31, 2003 5:02 pm ] |
Post subject: | =( |
i guess we cant make a high quality 3d game using turing then ![]() |
Author: | Martin [ Mon Mar 31, 2003 11:02 pm ] | ||
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Sure you can. First, write and compile a directX c++ program. Then, write a turing program that does the following
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Author: | Dan [ Mon Mar 31, 2003 11:07 pm ] | ||
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Darkness wrote: Sure you can.
First, write and compile a directX c++ program. Then, write a turing program that does the following
ROFL, i guse you can wire anything in turing |
Author: | Homer_simpson [ Tue Apr 01, 2003 8:46 am ] |
Post subject: | lmao |
Sounds easy... why dont you try to do it?! ![]() |