Computer Science Canada Making a snake game with character graphics and can't figure out how to make the snake's tail move correctly |
Author: | inxrx8 [ Wed Oct 10, 2018 11:09 am ] |
Post subject: | Making a snake game with character graphics and can't figure out how to make the snake's tail move correctly |
What is it you are trying to achieve? I am trying to make a Snake-type game where the player controls a snake that has a certain length, and the tail will follow the head, if that makes sense. What is the problem you are having? I can't get the tail to properly follow the head, the best I've been able to do is a fixed vertical line that remains the same distance below the head Describe what you have tried to solve this problem I've tried using a single array that contains the row and column locations of each segment of the tail Please specify what version of Turing you are using Turing 4.1.1 |
Author: | smool [ Fri Oct 19, 2018 10:32 am ] |
Post subject: | RE:Making a snake game with character graphics and can\'t figure out how to make the snake\'s tail move correctly |
the array is a good start! What youll want to do is save the previous N locations of the head. This will let you accurately draw a tail of length N. |