Computer Science Canada Plotting 3D points onto a 2D screen |
Author: | Mazer [ Mon Mar 08, 2004 6:51 pm ] |
Post subject: | Plotting 3D points onto a 2D screen |
I didn't write this but I'm willing to bet there is a good deal of new programmers interested in at least learning about 3D programming even if their language of choice doesn't have a 3D graphics API and the example code used is not in any particular language so: Check it out if you are interested. |
Author: | Ultimus [ Sun May 16, 2004 2:17 am ] |
Post subject: | |
Pertty solid dude... If only I had read this before I started work on my 3d engine, it would have saved a load of painstaking trial and error bull. If anybody is seriosuly considering writing an engine, this would be the place to start ![]() |
Author: | thegoose [ Wed Jun 16, 2004 7:18 pm ] |
Post subject: | 3-D graphics engine |
You are essentially looking for a projection which projects all the points onto a plane and then connecting/filling them accordingly. This is a rather simpler process using only similar triangles. However, it can get quite messy once you have 40+ points. To make it run faster, you probably need hash charts/quick sorting. |
Author: | SuperGenius [ Wed Jun 16, 2004 7:21 pm ] |
Post subject: | |
ouch my brain hurts seeing all that math after cramming for my exam tomorrow |