Computer Science Canada

Vetus Terraria!

Author:  amz_best [ Mon Feb 02, 2015 7:52 pm ]
Post subject:  Vetus Terraria!

It is encouraged to read the following before jumping into the deep end: During my gr.10 Comp Sci course, I made a game similar to Terraria, so I named it "Vetus Terraria" (Vetus is old in latin) This Knock-off Version includes:
-A Player
-A Randomly Generated Map
-Structures (Caves, Trees, Water, Ores)
-Tools (Pickaxes and Shovels so far..)
-Crafting Recipes (No Crafting Table however)
-Block Shading (Like water, it is based on Cell Automata)
-Zooming in/out (still a little wonky)

For now, there are no mobs, no weapons and no complicated animation (Including holding your tools)
However, You can drown, Place Torches, and find cool caves.

Controls:
. -In Game-
Mouse Left: Hold to Break Block
Mouse Right: Place Block
WSAD or Arrow Keys or Space: Movements Controls
I : Zoom Out (If your computer can handle it)
k : Zoom In (Reduces Lag)
. -Inventory-
Mouse Left: Pick Up/Drop Stacks
Mouse Right: Drop 1 item in an Empty Slot
Mouse Center: Accept Crafted Items

Overall, this was a great project, it could've been coded more efficiently if I had the time. All in all, Enjoy! (Main .t File is an application) Code is open for constructive criticism.

Author:  Insectoid [ Mon Feb 02, 2015 8:11 pm ]
Post subject:  RE:Vetus Terraria!

Unfortunately, it crashes at the start of the game just before the player collides with the ground, but the first three seconds of the game look fantastic!

Author:  amz_best [ Mon Feb 02, 2015 8:19 pm ]
Post subject:  Re: Vetus Terraria!

It probably crashed because of the sound, replace the "Vetus Terraria" Application with this one: But the sound will be off.

Author:  Raknarg [ Mon Feb 02, 2015 11:12 pm ]
Post subject:  RE:Vetus Terraria!

You need to include all your resources used, not just the compiled program.

Author:  amz_best [ Mon Feb 02, 2015 11:23 pm ]
Post subject:  Re: Vetus Terraria!

My bad, Here:

Author:  Raknarg [ Mon Feb 02, 2015 11:28 pm ]
Post subject:  RE:Vetus Terraria!

oh my mistake, I didn't realize that exe was meant to be a replacement for the other one given

Author:  Colin [ Sat Feb 21, 2015 12:20 am ]
Post subject:  RE:Vetus Terraria!

Nicely rendered environment. I like the way the shadows auto shade them selves under the blocks. I feel like the timings should all be shorter though. The whole thing felt a bit on the slow and sluggish side. I would have built myself a house, if i didn't have to wait 8 seconds to break a single block. Overall, still quite impressed with it. Looks great!


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