Computer Science Canada Rhythm Game |
Author: | CheshireFox [ Mon Apr 14, 2014 9:39 pm ] | ||
Post subject: | Rhythm Game | ||
What is it you are trying to achieve? want to have more then one sprite moving at once What is the problem you are having? cant get previous element of y to continue to decrease by 1 after new element of y is initiated Describe what you have tried to solve this problem <Answer Here> Post any relevant code (You may choose to attach the file instead of posting the code if it is too long) <Answer Here>
Please specify what version of Turing you are using 4.1.1 |
Author: | Insectoid [ Tue Apr 15, 2014 6:34 am ] |
Post subject: | RE:Rhythm Game |
Using sprites makes just adds unnecessary complexity for a project like this. Just use traditional animation with Pic.Draw and cls. It might take a few hours to learn how to do it properly but it's ultimately a lot easier than using sprites, which are easier now but will be a pain in the ass later on. |
Author: | Insectoid [ Tue Apr 15, 2014 6:44 am ] | ||
Post subject: | RE:Rhythm Game | ||
As for your problem, look at this line:
What are your y values initialized to? How likely is it that this line will execute at exactly 999ms after the program started? |