Computer Science Canada another game by me. just a target one |
Author: | white_dragon [ Sat Feb 07, 2004 5:16 pm ] |
Post subject: | another game by me. just a target one |
here's another game. tis one is even more screwed over. sometimes when it draws a dot, it goes off screen. also, the cursor can go off the screen. i'm not sure how to make a boundary. can someone help me? |
Author: | Maverick [ Sat Feb 07, 2004 5:32 pm ] |
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Have u even made a shooting function? |
Author: | white_dragon [ Sat Feb 07, 2004 5:33 pm ] |
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sry. arrow keys move around, then space bar. |
Author: | Cervantes [ Sat Feb 07, 2004 5:41 pm ] |
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Input.KeyDown that's really neat that you were able to make a semi-working game without Input.KeyDown though. |
Author: | white_dragon [ Sat Feb 07, 2004 5:43 pm ] |
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oh. lol da other guy said tat before . sry if i'm gettin stupid but i don't really know how 2 use it. |
Author: | Cervantes [ Sat Feb 07, 2004 6:29 pm ] | ||||||
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its not hard to use part one: the variable for the keys
part two: Input.KeyDown
part three: if statements
the keys that you need KEY_UP_ARROW KEY_DOWN_ARROW KEY_LEFT_ARROW KEY_RIGHT_ARROW KEY_CTRL the complete list of keys for Input.KeyDown is found in the Help file under content --> predefined modules --> Keyboard |
Author: | white_dragon [ Mon Feb 09, 2004 4:37 pm ] |
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tks! it really helped me! |