Computer Science Canada Vectors question |
Author: | Panphobia [ Tue Mar 05, 2013 10:38 pm ] | ||
Post subject: | Vectors question | ||
So I have a vectors test tomorrow, and I understand all the questions for review but could not get the final answer for one thinking question here is the question,
|
Author: | michaelp [ Tue Mar 05, 2013 10:55 pm ] |
Post subject: | RE:Vectors question |
Your first step is right. Try and use the hint to simplify what you have more. |
Author: | Panphobia [ Tue Mar 05, 2013 11:05 pm ] |
Post subject: | RE:Vectors question |
|4A|^2 + 4A . 3B - 3B . A - |9B|^2=0 lost now |
Author: | Dreadnought [ Tue Mar 05, 2013 11:10 pm ] | ||
Post subject: | Re: Vectors question | ||
Hopefully, you know that the dot product is linear and commutative, that is
As an exercise, use the definition of the dot product to prove these. |
Author: | Panphobia [ Tue Mar 05, 2013 11:17 pm ] |
Post subject: | RE:Vectors question |
that was actually one of my projects, um could |3B| be turned to 3|B| not sure |
Author: | michaelp [ Tue Mar 05, 2013 11:23 pm ] |
Post subject: | RE:Vectors question |
Note that |4A|^ 2 != 4|A|^2, and |9B|^2 != 9|B|^2. |
Author: | Dreadnought [ Tue Mar 05, 2013 11:26 pm ] |
Post subject: | Re: Vectors question |
Panphobia wrote: that was actually one of my projects, um could |3B| be turned to 3|B| not sure Just go by definition We define |A|^2 := (A.A) then apply linearity to |sA| EDIT: Also, because of how |A| is defined, it is always nicer to work with |A|^2, in this case you can do this (if you are careful, though not required). |
Author: | Panphobia [ Tue Mar 05, 2013 11:33 pm ] |
Post subject: | RE:Vectors question |
No wonder most of the class didnt even get one mark on this question last year, psh |
Author: | Panphobia [ Tue Mar 05, 2013 11:44 pm ] |
Post subject: | RE:Vectors question |
ok so i did this so far, am I right? 4a.a - 3b.a + 12a.b - 9b.b=0 4|a|^2 - 15b.a - 9|b|^2=0 4|3b||3b| - 15b.a - 9|b|^2 = 0 36|b|^2 - 15b.a - 9|b|^2 = 0 |
Author: | Dreadnought [ Tue Mar 05, 2013 11:51 pm ] |
Post subject: | Re: Vectors question |
Careful - 3(B.A) + 12(A.B) = 15(A.B) ? |
Author: | Panphobia [ Tue Mar 05, 2013 11:54 pm ] |
Post subject: | RE:Vectors question |
oh yea |
Author: | Dreadnought [ Tue Mar 05, 2013 11:56 pm ] |
Post subject: | Re: Vectors question |
You have (-3)(A.B) + (12)(A.B) = (-3 + 12)(A.B) = ??? |
Author: | Panphobia [ Wed Mar 06, 2013 12:01 am ] |
Post subject: | RE:Vectors question |
ok i think I am completely done, point out errors please (4a-3b).(a+3b)=0 4a.a - 3b.a + 12a.b - 9b.b=0 4|a|^2 + 9b.a - 9|b|^2=0 4|3b||3b| + 9b.a - 9|b|^2 = 0 36|b|^2 + 9b.a - 9|b|^2 = 0 27|b|^2 = -9b.a -1/3 = b.a/b.b -1/3 = |b||a|cosQ/|b|^2 -1/3 = |a|cosQ/|b| -1/3 = 3|b|cosQ/|b| -1/3 = 3cosQ cosQ = -1/9 Q = 96.4 |
Author: | Dreadnought [ Wed Mar 06, 2013 12:02 am ] |
Post subject: | Re: Vectors question |
Almost, check this step carefully 27|b|^2 = -9b.a -1/3 = b.a/b.b |
Author: | Panphobia [ Wed Mar 06, 2013 12:10 am ] |
Post subject: | Re: Vectors question |
27|b|^2 = -9b.a -1/3 = b.a/b.b ok look either way you put it |b|^2 = -9b.a/27 and then wouldnt b.a go b.a/|b|^2 = -9/27? or am I confused lol |
Author: | Dreadnought [ Wed Mar 06, 2013 12:14 am ] |
Post subject: | Re: Vectors question |
|b|^2 = -9b.a/27 and b.a/|b|^2 = -9/27 are not equal (you've flipped one side). |
Author: | Panphobia [ Wed Mar 06, 2013 12:16 am ] |
Post subject: | RE:Vectors question |
then you explain how rearranging lets say I = V/R and R = V/I see you divide on the top like if 2 = 5*x, and x = 2/5, then 5 = 2/x no? i used the same principle |
Author: | Dreadnought [ Wed Mar 06, 2013 12:21 am ] |
Post subject: | Re: Vectors question |
27*(B.B) = (-9)*(B.A) ( 27 / -9 )*(B.B) = (B.A) (-3)*(B.B) = (B.A) -3 = (B.A)/(B.B) |
Author: | Panphobia [ Wed Mar 06, 2013 12:25 am ] |
Post subject: | RE:Vectors question |
then you would expand right side to be 3|b|cosQ/|b| and cos-1(-1) = 180, which is impossible??? |
Author: | Dreadnought [ Wed Mar 06, 2013 12:37 am ] |
Post subject: | Re: Vectors question |
I've been wondering that myself for over an hour now... (rather that finishing my own assignment ) If you want my opinion, trust the math and don't worry too much about it. It's possible the only vectors that satisfy (4A - 3B).(A - 3B) = 0 and ||A|| = 3 ||B|| are A = B = 0 (the zero vector). |
Author: | Panphobia [ Wed Mar 06, 2013 12:44 am ] |
Post subject: | RE:Vectors question |
oh alright that is a strange answer, you see this was a test question last semester and my friend did not get it right saying it was 0, sooooo it has to be something else |
Author: | Dreadnought [ Wed Mar 06, 2013 1:24 am ] | ||
Post subject: | Re: Vectors question | ||
I think I've got a proof that A = B = 0
So there you have it, the sneaky bit is when we divide by (B.B) or (A.A) when computing the angle. We assume they are not zero, but if they are we can probably show that the angle between A and B is anything. Chances are you teacher didn't notice this (or maybe he/she knew and is just really evil!) Using this trick of division by zero, it is probably possible to show the angle between A and B is in fact zero and that your friend was kinda right. haha EDIT: fixed typo |
Author: | Brightguy [ Wed Mar 06, 2013 2:15 am ] | ||
Post subject: | Re: RE:Vectors question | ||
Panphobia @ Wed Mar 06, 2013 12:25 am wrote: then you would expand right side to be 3|b|cosQ/|b| and cos-1(-1) = 180, which is impossible???
Why do you say it's impossible? I worked it out and got the angle to be pi (radians). That just means the vectors are pointing in opposite directions. Dreadnought @ Wed Mar 06, 2013 1:24 am wrote:
Looks like that should be −6 instead of 32. |
Author: | Dreadnought [ Wed Mar 06, 2013 2:51 pm ] | ||
Post subject: | Re: Vectors question | ||
Brightguy wrote: Panphobia @ Wed Mar 06, 2013 12:25 am wrote: then you would expand right side to be 3|b|cosQ/|b| and cos-1(-1) = 180, which is impossible???
Why do you say it's impossible? I worked it out and got the angle to be pi (radians). That just means the vectors are pointing in opposite directions. Dreadnought @ Wed Mar 06, 2013 1:24 am wrote:
Looks like that should be −6 instead of 32. Right you are, I missed that. Seems that all I have proven is that ||A|| = 0 or cos(theta) = -1. Ah, I see now. (A + 3B) is the zero vector, this was giving me trouble since the question says the angle between (A + 3B) and (4A - 3B) is 90 degrees. But if either vector is zero then no angle exists, hence I assumed they were non-zero. Good, now I know why all this looked weird. |
Author: | Panphobia [ Wed Mar 06, 2013 4:11 pm ] | ||||
Post subject: | Re: Vectors question | ||||
Ok these were the two thinking questions on the unit test, I think I did alright on them
|
Author: | Panphobia [ Wed Jun 19, 2013 9:17 pm ] | ||
Post subject: | Re: Vectors question | ||
I am doing some vector review and I came across this question, but my answer is 3 times the answer in the solutions page, and no matter what i do I can't seem to get it, well here is the question
|
Author: | Dreadnought [ Wed Jun 19, 2013 9:20 pm ] |
Post subject: | Re: Vectors question |
You forgot that ||(2, -1, -2)|| = 3, (it's length is 3). Thus you've made your force vector 3 times too long. EDIT: You should try to use unit vectors (length 1) for direction whenever possible. |
Author: | Panphobia [ Wed Jun 19, 2013 9:37 pm ] |
Post subject: | RE:Vectors question |
ohhhhhhhhhhhhh so everytime you figure out work you need to reduce the force vector to a unit vector? |
Author: | DemonWasp [ Wed Jun 19, 2013 10:44 pm ] |
Post subject: | RE:Vectors question |
Not necessarily. The reason here is that: Quote: a force of 75N
refers to the magnitude of the force, and: Quote: in the direction of r = (2,-1,-2)
refers to the DIRECTION of (2,-1,2), not that vector itself. |
Author: | Panphobia [ Wed Jun 19, 2013 10:57 pm ] |
Post subject: | RE:Vectors question |
yea ok i understand that, but when wouldn't you reduce the direction to a unit vector? |
Author: | DemonWasp [ Thu Jun 20, 2013 10:36 am ] |
Post subject: | RE:Vectors question |
If the force was given by something like Quote: the force vector is (7,8,9)
because that vector incorporates both direction and magnitude deliberately. |