Computer Science Canada

PloyCreate - Physics based puzzle game / simulator tool

Author:  ttm [ Fri Jan 25, 2013 1:51 pm ]
Post subject:  PloyCreate - Physics based puzzle game / simulator tool

Here's a project I was working on for a while. It's a physics puzzle game and simulator. It's a lot like Fantastic Contraption, which I discovered after having made this. The original inspiration was to make something like Microsoft Physics Illustrator but with game components. I think I accomplished that pretty well.

Download here

The goal is simple: build a machine that will touch the green zone (or launch something into the green zone) while avoiding the red zones. You can make:
    Polygons (max 8 vertices; points must be specified in counter-clock-wise order; must be convex; right click to finish creation)
    Circles
    Joints/Motors
    Springs

You can also set the following properties of shapes:
    Density - How heavy it is
    Friction - How frictiony the surface is
    Restitution - How bouncy it is
    Static - Makes shapes stay in place

There's an installer. It's experimental so comment if it doesn't work. (It installs to whatever directory you run it in.)
Here are some screenshots of what it looks like:
Posted Image, might have been reduced in size. Click Image to view fullscreen.
Posted Image, might have been reduced in size. Click Image to view fullscreen.
Posted Image, might have been reduced in size. Click Image to view fullscreen.
FAQ:
1. Can I see the source code? Source code provided on request.
2. How do I do levels 5 and 6? I don't know. Danny sucks at level design.
3. I created a custom world called "foobar". Can I share it here? Sure. Save it and then copy/paste the stuff in Worlds/Custom/foobar.txt.
4. How does it work? See 1.
5. The installer doesn't work. Help? Here you go.

Author:  Raknarg [ Sat Jan 26, 2013 10:48 pm ]
Post subject:  RE:PloyCreate - Physics based puzzle game / simulator tool

I would like the source code please


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