Computer Science Canada masking passwords |
Author: | Andy [ Sun Jan 25, 2004 5:25 pm ] | ||
Post subject: | masking passwords | ||
i saw danshadow's forum thingny and noticed he didnt mask the passwords so i made this
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Author: | shorthair [ Sun Jan 25, 2004 5:40 pm ] |
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I like that , its well done , im gonna use that in my app |
Author: | Mazer [ Sun Jan 25, 2004 7:16 pm ] |
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Why not use setscreen ("noecho") and avoid all that locate nonsense? |
Author: | McKenzie [ Sun Jan 25, 2004 8:06 pm ] |
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because the user needs feedback to know that the key was accepted, especially with a wonky kb. Oh in VB just set the passwordChar property to * in your edit box (I'm not kidding) |
Author: | shorthair [ Sun Jan 25, 2004 9:24 pm ] |
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does hte * represent anything , like in turing ? |
Author: | Dan [ Sun Jan 25, 2004 10:35 pm ] |
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McKenzie wrote: because the user needs feedback to know that the key was accepted, especially with a wonky kb. Oh in VB just set the passwordChar property to * in your edit box (I'm not kidding)
well the linux poleop have allways bivled that u should not even give out how long the pass is or at least that why i think they make there log in consloe that way ![]() |
Author: | McKenzie [ Sun Jan 25, 2004 10:53 pm ] |
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For the passwordChar all the * means is that when the user types replace it with a *. You don't actually set it in the code. You just change it in the properties box. You can use any character but * is the most common. |
Author: | shorthair [ Sun Jan 25, 2004 10:57 pm ] |
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Thanks for clearing that up for me guys , you had me confused for a while ![]() |
Author: | Mazer [ Mon Jan 26, 2004 10:30 am ] |
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McKenzie wrote: because the user needs feedback to know that the key was accepted, especially with a wonky kb. Oh in VB just set the passwordChar property to * in your edit box (I'm not kidding)
I know they need feedback. I'm saying, use noecho so that whatever they type doesn't show up, and whenever they press a key (except backspace and enter), put a * at the location. That's how I did the login for my game, the only difference is that I was using Font.Draw instead of put. |
Author: | McKenzie [ Mon Jan 26, 2004 10:38 am ] |
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I'm stupid, you're right ![]() |
Author: | Andy [ Mon Jan 26, 2004 11:12 am ] |
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but there is not much difference... at least i dont think there is |
Author: | jonos [ Mon Jan 26, 2004 11:20 am ] |
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i tried making something like that, i couldn't though, that's cool. |