Computer Science Canada

[Tutorial] Using Your keyboard in Turing(Arrow Keys)

Author:  HaVoC [ Sat Jan 24, 2004 10:14 pm ]
Post subject:  [Tutorial] Using Your keyboard in Turing(Arrow Keys)

Very simple. Some turing knowledge required.

Author:  Tony [ Sat Jan 24, 2004 10:23 pm ]
Post subject: 

that umm... Confused not the best way to do it... besides, you should be using Input.KeyDown for controls. And the tutorial was writen a while back...

its here

Author:  shorthair [ Sat Jan 24, 2004 10:51 pm ]
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i wrote an ord finder , i prefer to use the keys that way , also its not a very good way to do it , you should use View.Update and make it a flicker free app

Author:  naoki [ Mon Feb 09, 2004 4:30 pm ]
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Also, Input.KeyDown allows you to input more than one key at a time. Yours can only go in one direction at once
Also, I think you should make a buffer for the keys, although once again, KeyDown has a buffer for you. This stops the ball from going all over the place because it has to output a result for all the key strokes you entered

This can be helpful for those side-scrollers and vertical shooters


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