Computer Science Canada Help me please |
Author: | taron123 [ Mon Apr 02, 2012 9:36 am ] |
Post subject: | Help me please |
i cant draw anything after my star and rain loop .. code : setscreen ("graphics:max;max,nobuttonbar") %rain type rain : record x : array 1 .. 500 of int y : array 1 .. 500 of int hspd : array 1 .. 500 of int vspd : array 1 .. 500 of int dist : array 1 .. 500 of int end record var r : rain for i : 1 .. 500 randint (r.x (i), -300, 1200) randint (r.y (i), 0, 900) randint (r.hspd (i), 1, 3) randint (r.vspd (i), 5, 10) end for loop drawfillbox(0,1,maxx,maxy, black ) for i : 1 .. 500 drawline (r.x(i), r.y(i), r.x(i) + r.hspd(i), r.y(i) - r.vspd(i), white ) r.x(i) += r.hspd(i) r.y(i) -= r.vspd(i) if r.y(i)<0 then r.y(i):=900 randint(r.x(i),-300,1200) end if end for %star var starx, stary,starx2, stary2, starsize:array 0..100 of int var star,starvalue:int:=0 var drawstara,starnumber,starcolor:int:=0 var mousex,mousey,mouset:int star:=star+1 if star>10 then star:=0 end if for stars:0..100 randint (drawstara,0,100) randint (starx2(drawstara),0,maxx) randint (stary2(drawstara),400,maxy) starvalue:=1 randint (starsize(drawstara),1,15) randint (starcolor,9,14) starx:=starx2 stary:=stary2 drawfillstar (starx(drawstara)-1,stary(drawstara)-1,starx(drawstara)+starsize(drawstara)+1,stary(drawstara)+starsize(drawstara)+1,yellow) drawfillstar (starx(drawstara),stary(drawstara),starx(drawstara)+starsize(drawstara),stary(drawstara)+starsize(drawstara),yellow) end for delay ( 5) View.Update end loop % Draws the Grass drawfillbox (0, 0, 1010, 180, green) % Draws the moon drawfilloval (200, 550, 60, 60, white) drawfilloval (235, 570, 60, 60, black) % <=Black oval to give the moon a curve shape % Creates the clouds drawfilloval (200, 450, 95, 48, 24) % <= Clouds infront of the moon drawfilloval (150, 460, 100, 50, 24) drawfilloval (250, 450, 95, 48, 24) drawfilloval (290, 460, 100, 45, 24) drawfilloval (600, 500, 95, 48, 24) % <= Clouds behind the building drawfilloval (640, 480, 100, 50, 24) drawfilloval (685, 500, 95, 48, 24) drawfilloval (255, 470, 100, 45, 24) drawfilloval (980, 510, 95, 48, 24) % <= Clouds right of the building drawfilloval (1020, 490, 100, 50, 24) drawfilloval (1020, 530, 100, 50, 24) % Creates a white screen on the far left to cover 1/2 of the clouds drawfillbox (1300, 0, 1010, 900, white) % Create the Apartment drawfillbox (620, 180, 840, 500, grey) % Creates the Windows drawfillbox (650, 470, 690, 420, yellow) drawfillbox (710, 470, 750, 420, black) drawfillbox (770, 470, 810, 420, black) % <= 4th story windows drawfillbox (650, 400, 690, 350, black) drawfillbox (710, 400, 750, 350, yellow) drawfillbox (770, 400, 810, 350, black) % <= 3rd story windows drawfillbox (650, 330, 690, 280, yellow) drawfillbox (710, 330, 750, 280, yellow) drawfillbox (770, 330, 810, 280, black) % <= 2nd story windows drawfillbox (650, 230, 690, 190, yellow) % <= 1st story windows % Creates a door drawfillbox (710, 245, 810, 180, white) drawfillbox (710, 245, 712, 180, brown) % <= Door framing drawfillbox (810, 245, 808, 180, brown) drawfillbox (710, 245, 810, 243, brown) drawfillbox (760, 242, 760, 180, black) % <= Door separation drawfilloval (750, 208, 2, 2, black) % <= left door knob drawfilloval (770, 208, 2, 2, black) % <= right door knob % Creates the tree trunk drawfillbox (200, 180, 215, 300, brown) % Creates the leafs of the tree drawfilloval (210, 310, 65, 50, green) drawfilloval (220, 310, 65, 50, green) drawfilloval (190, 310, 65, 50, green) i cant draw anything after the star, someone please help me |
Author: | poll262 [ Mon Apr 02, 2012 11:20 am ] |
Post subject: | RE:Help me please |
setscreen ("graphics:max;max,nobuttonbar") View.Set ("offscreenonly") %rain type rain : record x : array 1 .. 500 of int y : array 1 .. 500 of int hspd : array 1 .. 500 of int vspd : array 1 .. 500 of int dist : array 1 .. 500 of int end record var r : rain for i : 1 .. 500 randint (r.x (i), -300, 1200) randint (r.y (i), 0, 900) randint (r.hspd (i), 1, 3) randint (r.vspd (i), 5, 10) end for procedure stars drawfillbox(0,1,maxx,maxy, black ) for i : 1 .. 500 drawline (r.x(i), r.y(i), r.x(i) + r.hspd(i), r.y(i) - r.vspd(i), white ) r.x(i) += r.hspd(i) r.y(i) -= r.vspd(i) if r.y(i)<0 then r.y(i):=900 randint(r.x(i),-300,1200) end if end for %star var starx, stary,starx2, stary2, starsize:array 0..100 of int var star,starvalue:int:=0 var drawstara,starnumber,starcolor:int:=0 var mousex,mousey,mouset:int star:=star+1 if star>10 then star:=0 end if for stars:0..100 randint (drawstara,0,100) randint (starx2(drawstara),0,maxx) randint (stary2(drawstara),400,maxy) starvalue:=1 randint (starsize(drawstara),1,15) randint (starcolor,9,14) starx:=starx2 stary:=stary2 drawfillstar (starx(drawstara)-1,stary(drawstara)-1,starx(drawstara)+starsize(drawstara)+1,stary(drawstara)+starsize(drawstara)+1,yellow) drawfillstar (starx(drawstara),stary(drawstara),starx(drawstara)+starsize(drawstara),stary(drawstara)+starsize(drawstara),yellow) end for end stars loop stars % Draws the Grass drawfillbox (0, 0, 1010, 180, green) % Draws the moon drawfilloval (200, 550, 60, 60, white) drawfilloval (235, 570, 60, 60, black) % <=Black oval to give the moon a curve shape % Creates the clouds drawfilloval (200, 450, 95, 48, 24) % <= Clouds infront of the moon drawfilloval (150, 460, 100, 50, 24) drawfilloval (250, 450, 95, 48, 24) drawfilloval (290, 460, 100, 45, 24) drawfilloval (600, 500, 95, 48, 24) % <= Clouds behind the building drawfilloval (640, 480, 100, 50, 24) drawfilloval (685, 500, 95, 48, 24) drawfilloval (255, 470, 100, 45, 24) drawfilloval (980, 510, 95, 48, 24) % <= Clouds right of the building drawfilloval (1020, 490, 100, 50, 24) drawfilloval (1020, 530, 100, 50, 24) % Creates a white screen on the far left to cover 1/2 of the clouds drawfillbox (1300, 0, 1010, 900, white) % Create the Apartment drawfillbox (620, 180, 840, 500, grey) % Creates the Windows drawfillbox (650, 470, 690, 420, yellow) drawfillbox (710, 470, 750, 420, black) drawfillbox (770, 470, 810, 420, black) % <= 4th story windows drawfillbox (650, 400, 690, 350, black) drawfillbox (710, 400, 750, 350, yellow) drawfillbox (770, 400, 810, 350, black) % <= 3rd story windows drawfillbox (650, 330, 690, 280, yellow) drawfillbox (710, 330, 750, 280, yellow) drawfillbox (770, 330, 810, 280, black) % <= 2nd story windows drawfillbox (650, 230, 690, 190, yellow) % <= 1st story windows % Creates a door drawfillbox (710, 245, 810, 180, white) drawfillbox (710, 245, 712, 180, brown) % <= Door framing drawfillbox (810, 245, 808, 180, brown) drawfillbox (710, 245, 810, 243, brown) drawfillbox (760, 242, 760, 180, black) % <= Door separation drawfilloval (750, 208, 2, 2, black) % <= left door knob drawfilloval (770, 208, 2, 2, black) % <= right door knob % Creates the tree trunk drawfillbox (200, 180, 215, 300, brown) % Creates the leafs of the tree drawfilloval (210, 310, 65, 50, green) drawfilloval (220, 310, 65, 50, green) drawfilloval (190, 310, 65, 50, green) delay (5) View.Update end loop Here is how I would do it. I just put the drawing of the stars into a procedure and then looped it while it draws the other stuff. |
Author: | Raknarg [ Mon Apr 02, 2012 11:41 am ] |
Post subject: | RE:Help me please |
@Poll I hope you realize that that is minimal help. Next time, don't deliver a direct answer. |
Author: | Gadd [ Thu Apr 05, 2012 4:06 pm ] |
Post subject: | RE:Help me please |
Well that and the fact that if the person is to take the code and not learn anything and take the credit for it. Sure he may be the cool kid in the class but really hes getting nothing from it. It's his job to take that code and learn what it means... but you're right :3 |
Author: | Raknarg [ Thu Apr 05, 2012 5:01 pm ] |
Post subject: | RE:Help me please |
Perhaps, but it's not our job to perpetuate it. |
Author: | Gadd [ Thu Apr 05, 2012 5:33 pm ] |
Post subject: | RE:Help me please |
ya thats why I agreed with what you had to say prior to my post ![]() ![]() |
Author: | Raknarg [ Thu Apr 05, 2012 6:43 pm ] |
Post subject: | RE:Help me please |
What do you think libraries are? ![]() |
Author: | Gadd [ Thu Apr 05, 2012 7:19 pm ] |
Post subject: | RE:Help me please |
Libraries!! NOOOOOOO |
Author: | Aange10 [ Thu Apr 05, 2012 8:14 pm ] |
Post subject: | RE:Help me please |
![]() ![]() |
Author: | Gadd [ Thu Apr 05, 2012 8:30 pm ] |
Post subject: | RE:Help me please |
And I read it.. on your post, and 2 of my friends games ![]() ![]() |
Author: | Raknarg [ Fri Apr 06, 2012 12:36 pm ] |
Post subject: | RE:Help me please |
Of course, I don't think there's any good substitute to making your own libraries/code |
Author: | Aange10 [ Fri Apr 06, 2012 3:50 pm ] |
Post subject: | Re: RE:Help me please |
Raknarg @ 6/4/2012, 11:36 am wrote: Of course, I don't think there's any good substitute to making your own libraries/code
I agree and disagree. I agree that you should make your own libraries and code, so that you can learn how to do things yourself / how things work behind the scenes. However do keep in mind that once you know how to do these things for yourself (not just collision, but everything really) libraries become a much better alternative (unless you need a specific design) because people (generally) spend many hours on libraries, and tend to implement algorithms that would offer some benefits. It also keeps your code clean, and if the libraries are documented, it helps keep your code documented too. |
Author: | smool [ Fri Apr 06, 2012 4:36 pm ] |
Post subject: | RE:Help me please |
I personally agree that making your own libraries is way better. That way you know exactly whats happening in your program, and you get the experience of writing it. Plus its fun! I have personally written my own classes/modules for pretty much everything. I just feel like cheating kind of, if i make a program and use someone else's code, the program just doesn't feel 100% mine. |
Author: | Gadd [ Fri Apr 06, 2012 8:42 pm ] |
Post subject: | Re: RE:Help me please |
smool @ Fri Apr 06, 2012 4:36 pm wrote: if i make a program and use someone else's code, the program just doesn't feel 100% mine.
Agreed. |
Author: | Raknarg [ Sat Apr 07, 2012 9:26 am ] |
Post subject: | RE:Help me please |
Exactly. The other issue would be that you understand your own code much better than anyone else could, especially once it reaches a huge size. This means that to make any changes or updates, doing that to your own code is exponentially easier than trying to do it on someone elses. Maybe if the code is only a few hundred lines. What if its more than a few hundred? Or possibly thousand? or thousands? Obviously it's time-consuming, but that doesnt change the benifits. And we're talking about highschool students using turing. 1) You have time on your hands (usually) 2) Turing is friggin easy |
Author: | Aange10 [ Sat Apr 07, 2012 10:21 am ] |
Post subject: | RE:Help me please |
I agree there are benefits towards using your own built libraries. But there are libraries that come in handy, especially those well documented or open source, that are just a better alternative. For instance, the Math library for Turing isn't needed. But so many people prefer to use its Math.distance () instead of doing it themselves. But anyways, I agree that self built libraries are good, but already developed library have their place too. |