Computer Science Canada Button help |
Author: | HaVoC [ Tue Jan 20, 2004 12:39 pm ] | ||
Post subject: | Button help | ||
What is the command? So far I have
I know that if statement can't work, but You get the point of what I'm trying to do... |
Author: | overcoat [ Tue Jan 20, 2004 3:04 pm ] |
Post subject: | |
do u want 2 help with making buttons??? import GUI var button:= GUI.CreateButtonFull (maxx div 2 - 40, maxy div 2 - 60, 0, "Exit", GUI.Quit, 0, '^Q', false) loop exit when GUI.ProcessEvent end loop u dont need mousewhere 4 that |
Author: | AsianSensation [ Tue Jan 20, 2004 9:05 pm ] | ||
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overcoat, you are stupid. havoc, I think you are trying for something like this?
Mouse.Where will assign a value to btn. |
Author: | HaVoC [ Fri Jan 23, 2004 9:54 am ] |
Post subject: | |
Yeah that''s it. Except I have other values. See I have mathematical equations falling down the screen, and when a user clicks it, it does what i want it do. So basicly I need seomthing like, if questionx <= 100 and questionx >=50 blah blah end if but how would I do that? |
Author: | McKenzie [ Fri Jan 23, 2004 11:31 am ] |
Post subject: | |
Havoc, checking to see if they clicked on your equation is the same as checking if they clicked on a box, which in turn is the same as graphing inequalities in math (it is a math program right?) drawbox(left,bott,right,top,c) <in loop> if mousex > left and mousex < right and mousey > bott and mousey < top and button >0 then ... |
Author: | Cervantes [ Fri Jan 23, 2004 1:56 pm ] |
Post subject: | |
death to pre-existing GUI!! I haven't learned GUI and don't intend to until my compsci class makes me. I'd much rather make my own GUI. and I do that like Mackenzie just said |