Computer Science Canada Projectile Shooting... STILL -.-* |
Author: | Alex C. [ Wed Jan 18, 2012 12:57 pm ] | ||
Post subject: | Projectile Shooting... STILL -.-* | ||
Sigh... I STILL can't figure out how to shoot a projectile ![]() oh, I'm using 4.1
Please specify what version of Turing you are using <Answer Here> |
Author: | Alex C. [ Thu Jan 19, 2012 8:47 am ] |
Post subject: | RE:Projectile Shooting... STILL -.-* |
um... help please? |
Author: | Alex C. [ Thu Jan 19, 2012 9:01 am ] |
Post subject: | RE:Projectile Shooting... STILL -.-* |
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Author: | Raknarg [ Thu Jan 19, 2012 10:42 am ] |
Post subject: | RE:Projectile Shooting... STILL -.-* |
Ok. So explain to me the logic behind how you're shooting the bullets. |
Author: | Alex C. [ Thu Jan 19, 2012 12:20 pm ] | ||
Post subject: | Re: Projectile Shooting... STILL -.-* | ||
um... i'm sorry but i don't understand (i sorta fail at progrmming) but i did figure out how to shoot bullets in relation to my ship... the problem is now i can't figure out how to erase it once it hits the maxy...
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Author: | Alex C. [ Thu Jan 19, 2012 1:09 pm ] | ||
Post subject: | RE:Projectile Shooting... STILL -.-* | ||
never mind, i'm succesful! ![]()
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Author: | Beastinonyou [ Thu Jan 19, 2012 1:10 pm ] | ||
Post subject: | Re: Projectile Shooting... STILL -.-* | ||
Wouldn't it be as simple as:
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