Computer Science Canada Maze Game |
Author: | chipanpriest [ Sat Jan 07, 2012 12:10 am ] |
Post subject: | RE:Maze Game |
thats pretty sicks tbh |
Author: | vahnx [ Tue Jan 10, 2012 2:41 pm ] |
Post subject: | Re: Maze Game |
Could mods make it so I can update the attachment in the first post please? For now I'll attach the most recent version to this post. There's a bug if you enable borders due to my wall detection, I need to replace whatdotcolor with the border boundaries surrounded by the player at any given time. -Added a close button -Added the ability to change the maze wall and floor color |
Author: | Tony [ Tue Jan 10, 2012 6:03 pm ] |
Post subject: | RE:Maze Game |
I edited in a mention that you have updates in this thread. |
Author: | Colin [ Sun Mar 04, 2012 1:13 am ] |
Post subject: | RE:Maze Game |
Cool Maze Program. I like how you made the levels as separate files to make it expandable. Oh, for your to do list, a really easy way to check if the maze is beatable is to use the colordotwhat and Draw.Fill commands. First draw the maze out on screen. Then simply perform a Draw fill from the start location of the maze with a unique color like red for example. Then use colordot what to see if the outer edge of the maze image is red. If it is it means that there is an exit and your maze is beatable. The Draw fill will do all the work for you in scouting every crack and crevice of your maze. If there is a way out... it will find it. |