Computer Science Canada

Table pong collision

Author:  Velocity [ Tue Dec 27, 2011 1:07 am ]
Post subject:  Table pong collision

The oval used for the ball to bounce off of is see throught and it can be moved left and right using the "a" and "d" keys, how do i make it so that when the ball hits the paddle it bounces back to the other side.

Author:  Aange10 [ Tue Dec 27, 2011 2:31 am ]
Post subject:  RE:Table pong collision

Draw it on a piece of paper and think about what you want to happen. Collision Detection is a great tutorial. Though the syntax is different from C++, it is easy to read.

Author:  Serapth [ Thu Jan 12, 2012 1:45 pm ]
Post subject:  RE:Table pong collision

This C++ tutorial I just finished posting in the tutorials section involves creating a Pong game from scratch. In many ways it is over-engineered ( on purpose ), but it does show how to handle collision detection in this section specifically.

Author:  Velocity [ Wed Jan 18, 2012 6:17 pm ]
Post subject:  RE:Table pong collision

Aange thanks alot. and seraph i didnt really understand the one u wrote


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