Computer Science Canada Asteroids |
Author: | copthesaint [ Sun Nov 20, 2011 1:38 am ] |
Post subject: | Asteroids |
Ive been Wokring on this project, and I decided I would post what Ive done so far, and see how people like it I have been trying to put more detail into this game so I hope you like it. |
Author: | Zren [ Sun Nov 20, 2011 7:58 am ] |
Post subject: | RE:Asteroids |
Why aren't you using DrawFillPolygon? |
Author: | Aange10 [ Sun Nov 20, 2011 12:30 pm ] |
Post subject: | RE:Asteroids |
Really cool Only two suggestions: 1) Don't make the bullets wrap around the screen. I can sit in one spot and shoot horizontally, and cover the entire map in bullets. 2) Make the bullets travel faster than the ship, so when you move and shoot, you know you're shooting. Really great program! |
Author: | copthesaint [ Sun Nov 20, 2011 8:08 pm ] |
Post subject: | RE:Asteroids |
@Zren, I'm Leaving it the way I have something in mind for an effect, if it doesnt work out, i will be changing it to a fill poly. @Aange10 The normal asteroid game allows bullets to wrap around the screen, and I can limit the distance that it will wrap, as for the bullets, I have another plan for that however it will be a little before I get it done. The Game that I had imagined is only 80% complete, though playable, it will still be a while until Ive completed it. Tell me if you find some issues with the game! I believe that the GUI is 100% bug free. *because I couldnt find any bugs . so let me know if you find something. |
Author: | tg851 [ Tue Nov 22, 2011 11:04 am ] |
Post subject: | RE:Asteroids |
trying to play without an name crashes it..... |
Author: | Raknarg [ Tue Nov 22, 2011 12:57 pm ] |
Post subject: | RE:Asteroids |
1. Too many bullets. The old asteroids balanced it well, I believe there was a max of 5 bullets and you had to wait till one died to shoot again. 2. I think it makes it too easy if the ship slows down by itself |
Author: | copthesaint [ Wed Dec 07, 2011 5:31 pm ] |
Post subject: | Re: Asteroids |
Asteroids V2.0 I have changed a few things that will be noticed, Now I have preset 3 game qualities that the user can change in-game, as well as the GUI color and the difficulty. As well I have 4 ships that the user can now choose from. I am still working on this game and will be posting another update sooner or later. Anyways, this version is definatly in improvement, There is still a few things Im not happy with in my coding, and I still need to add a few things, including a few gamemodes into the game. If you think this version is an improvement of the last, you will love the improvements on the next version. |