Computer Science Canada Making an LED Turing Game? |
Author: | vdemons [ Sat May 07, 2011 3:50 pm ] |
Post subject: | Making an LED Turing Game? |
Well my computer technology teacher want us to make us a computer game using Turing, the tough part is that he wants us to make it manipulate LEDs through a parallel port. He also want us to be ambitious with it but i am having trouble thinking of ideas that would be ambitious but still doable for a novice such as myself. I have been thinking of making a Tic-Tac-Toe game where if you click a box while being circle a red LED lights up on a grid attached to a bread board and the same goes for X just with a green LED. However, i think it maybe too complicated, so do you guys have any good projects ideas that are doable for someone like me, and if its not to much trouble how I might start off with it. P.S. Thank you in Advance ![]() |
Author: | RandomLetters [ Sat May 07, 2011 8:02 pm ] |
Post subject: | RE:Making an LED Turing Game? |
There's one problem with tictactoe: the number of outputs you can easily use with a parallel cable easily (since you said you were a novice, probably not 18). How about that memory game where you watch a pattern and then the player tries to repeat it from memory? Or, the reversi-like game where there;s a pattern of black and white on a board, and you select one square and it flips it and the squares next to it in a cross, until you get all lights off. Or, you could try global thermonuclear war. |
Author: | Tony [ Sat May 07, 2011 8:12 pm ] |
Post subject: | RE:Making an LED Turing Game? |
There are 8 pins -- parallelput, meaning you can encode 2^8 == 256 states |
Author: | RandomLetters [ Sat May 07, 2011 8:20 pm ] |
Post subject: | RE:Making an LED Turing Game? |
Or 8, independent, LEDs. |
Author: | mirhagk [ Sat May 07, 2011 10:20 pm ] |
Post subject: | RE:Making an LED Turing Game? |
Well what you could do is use a flip flop to store whether a light is on or not, then use something (someone help with the the name of it) that transforms 4 inputs into 16 outputs so that for each unique input, a different output will turn on. |
Author: | Tony [ Sat May 07, 2011 11:26 pm ] |
Post subject: | RE:Making an LED Turing Game? |
demultiplexer http://en.wikipedia.org/wiki/Multiplexer#Digital_demultiplexers |
Author: | mirhagk [ Sun May 08, 2011 1:57 pm ] |
Post subject: | RE:Making an LED Turing Game? |
That's the word, thanks Tony. I remembered using it for my stop light problem (we had to control 2 stop lights, so 6 lights, and everyone was using 6 wires and I was like, um we only need 3 wires, so I started to design what in essence was a demultiplexer before my teacher showed me that he had one) |
Author: | vdemons [ Mon May 09, 2011 1:29 pm ] |
Post subject: | RE:Making an LED Turing Game? |
thx really helped alot |