Computer Science Canada Tetris |
Author: | santabruzer [ Fri Jan 09, 2004 9:55 pm ] |
Post subject: | Tetris |
I dunnu.. it's a Tetris Game I made.. it's not that good.. but meh.. here it is: (Modified Version: Few Bugs Fixed.. not like anyone cares ) |
Author: | Dan [ Sat Jan 10, 2004 3:02 am ] |
Post subject: | |
Nice, gr8 over all Tetris Game. could get adtive very fast. alougth thous blocks fall realy fast comapered to some Tetris games. have some bits+ for your good work. |
Author: | santabruzer [ Sat Jan 10, 2004 11:20 am ] |
Post subject: | |
but i dunnu.. i don't know what music to include, nor how can i make it slower without ruining the Key Response.. maybe i should fork the keys... |
Author: | Andy [ Sat Jan 10, 2004 8:08 pm ] |
Post subject: | |
hmm i'd be interested in seeing ur code for that... i made a tetris for my friend last yr... here is the link http://www.compsci.ca/v2/viewtopic.php?p=7751#7751 o btw you can get the convo between me and the friend that wanted this game at http://www.compsci.ca/v2/viewtopic.php?t=997 |
Author: | Andy [ Sat Jan 10, 2004 8:11 pm ] |
Post subject: | |
i noticed that you wouldnt let them move if the block has landed... the actual game lets them move once still and so does mine |
Author: | santabruzer [ Sun Jan 11, 2004 12:21 am ] |
Post subject: | |
it moves when there is a block under, but at the bottom it doesn't.. i'll work to fix that with check.. i realized my check wasn't fully complete.. dude.. 650 lines.. holy mother.. mine's like 450 with the comments.. here i'll PM the codee |
Author: | Maverick [ Sun Jan 11, 2004 3:39 pm ] |
Post subject: | |
SOme of the blocks got stuck in the wall when i flipped them near the side. It's good just really fast and only a few bugs. |
Author: | santabruzer [ Sun Jan 11, 2004 5:17 pm ] |
Post subject: | |
speed and keyboard is what i'm having the trouble with (the blocks just fixed).. i dunnu what to do for it though |
Author: | Andy [ Sun Jan 11, 2004 7:24 pm ] |
Post subject: | |
mine is 600 lines cuz of my shape procedures, i was too lazy to use arrays |