Computer Science Canada How do you click a picture and then click somewhere else for it to appear?? |
Author: | mandyhuynh [ Sat Jan 15, 2011 9:47 pm ] |
Post subject: | How do you click a picture and then click somewhere else for it to appear?? |
i dont know how to click one of my puzzle piece and that click on a specific area so that it will appear there too. can someone help me by telling me wat to do?? my isp is due on this monday also. thx var mainWin : int := Window.Open ("position:300;500,graphics:700;500") var heart, heart2 : int var integerx, integery, rangex, rangey, button, button2 : int integerx := Rand.Int (500, 550) integery := Rand.Int (0, 350) procedure r drawfillbox (200, 100, 500, 400, 100) Draw.Line (integerx, integery, integerx + 150, integery, black) Draw.Line (integerx + 150, integery, integerx + 150, integery + 150, black) Draw.Line (integerx + 150, integery + 150, integerx, integery + 150, black) Draw.Line (integerx, integery + 150, integerx, integery, black) Draw.Arc (integerx + 105, integery + 25, 70, 70, 50, 202, black) Draw.Fill (integerx + 20, integery + 100, white, black) Draw.Fill (integerx + 100, integery + 50, brightred, black) heart := Pic.New (integerx, integery, integerx + 150, integery + 150) heart2 := Pic.Mirror (heart) Pic.Draw (heart2, 30, 100, picCopy) loop mousewhere (rangex, rangey, button) if button = 1 then if (rangex >= integerx and rangex <= integerx + 150) and (rangey >= integery and rangey <= integery + 150) then mousewhere (rangex, rangey, button2) if button2 = 1 then if (rangex >= 200 and rangex <= 350) and (rangey >= 250 and rangey <= 400) then Pic.Draw (heart, 200, 250, picCopy) elsif (rangex >= 200 and rangex <= 350) and (rangey >= 100 and rangey <= 250) then Pic.Draw (heart, 200, 100, picCopy) elsif (rangex >= 350 and rangex <= 500) and (rangey >= 100 and rangey <= 250) then Pic.Draw (heart, 350, 100, picCopy) else if (rangex >= 350 and rangex <= 500) and (rangey >= 250 and rangey <= 400) then Pic.Draw (heart, 350, 250, picCopy) end if end if end if elsif (rangex >= 30 and rangex <= 180) and (rangey >= 100 and rangey <= 250) then mousewhere (rangex, rangey, button2) if button2 = 1 then if (rangex >= 200 and rangex <= 350) and (rangey >= 250 and rangey <= 400) then Pic.Draw (heart2, 200, 250, picCopy) elsif (rangex >= 200 and rangex <= 350) and (rangey >= 100 and rangey <= 250) then Pic.Draw (heart2, 200, 100, picCopy) elsif (rangex >= 350 and rangex <= 500) and (rangey >= 100 and rangey <= 250) then Pic.Draw (heart2, 350, 100, picCopy) else if (rangex >= 350 and rangex <= 500) and (rangey >= 250 and rangey <= 400) then Pic.Draw (heart2, 350, 250, picCopy) end if end if end if end if end if end loop end r r |
Author: | Tony [ Sat Jan 15, 2011 9:54 pm ] | ||
Post subject: | RE:How do you click a picture and then click somewhere else for it to appear?? | ||
Assuming that the mouse is clicked in the correct spot to get through all the if statements; how much time passes between first and second "Mouse.Where"? |
Author: | mandyhuynh [ Sat Jan 15, 2011 11:03 pm ] |
Post subject: | Re: How do you click a picture and then click somewhere else for it to appear?? |
i still dont get it can you explain it in details im only in grade 9 |
Author: | Tony [ Sat Jan 15, 2011 11:45 pm ] |
Post subject: | RE:How do you click a picture and then click somewhere else for it to appear?? |
Did you not understand the question? |
Author: | mandyhuynh [ Sun Jan 16, 2011 2:23 pm ] |
Post subject: | RE:How do you click a picture and then click somewhere else for it to appear?? |
i dont know how much time passes between the first two mousewhere |
Author: | Tony [ Sun Jan 16, 2011 2:28 pm ] |
Post subject: | RE:How do you click a picture and then click somewhere else for it to appear?? |
It was a leading question, trying to get you to think about the answer, and what that answer suggests about the rest of your program. It doesn't have to be exact; fast/normal/slow will suffice. You can either reason about the code itself, or use some kind of output statements to figure this out experimentally. |