Computer Science Canada Add a Enter button |
Author: | Lucky1 [ Wed Jan 05, 2011 5:54 pm ] | ||
Post subject: | Add a Enter button | ||
What is it you are trying to achieve? The user press any key to begin the game What is the problem you are having? What is the code for a game to begin if you want user to press any key Describe what you have tried to solve this problem exit when hasch end loop loop but the code doesnt work for my game. Post any relevant code (You may choose to attach the file instead of posting the code if it is too long) K so I have the instructions to the game but want to add a button where user presses any keys to begin the game.
Please specify what version of Turing you are using 4.1.1 |
Author: | TerranceN [ Wed Jan 05, 2011 6:01 pm ] |
Post subject: | RE:Add a Enter button |
Look at the code you have tried before, specifically at the order you have them in. By rearranging them logically, it should work to do what you are asking for. Another way to pause until a user presses any key is Input.Pause(). |
Author: | Lucky1 [ Wed Jan 05, 2011 6:28 pm ] |
Post subject: | Re: RE:Add a Enter button |
TerranceN @ Wed Jan 05, 2011 6:01 pm wrote: Look at the code you have tried before, specifically at the order you have them in. By rearranging them logically, it should work to do what you are asking for.
Another way to pause until a user presses any key is Input.Pause(). Just input pause after "Press any key to begin" ? Input.Pause() And what is he bracket for? |
Author: | Tony [ Wed Jan 05, 2011 6:47 pm ] |
Post subject: | Re: RE:Add a Enter button |
Lucky1 @ Wed Jan 05, 2011 6:28 pm wrote: Just input pause after "Press any key to begin" ? Input.Pause() Give it a try. Lucky1 @ Wed Jan 05, 2011 6:28 pm wrote: And what is (t)he bracket for? To specify that this is a function call. |