Computer Science Canada Trivia Game Help |
Author: | Krocker [ Thu Dec 02, 2010 4:30 pm ] |
Post subject: | Trivia Game Help |
hiya, im creating a trivia game for my engineering class, i need help thought, i got the basic done but i wanted to make it better graphically too ![]() import GUI setscreen ("graphics:max;max,nobuttonbar") var font1, font2, font3, font4, font5, font6, score : int var value : int parallelput (1) delay (500) parallelput (2) delay (500) parallelput (4) delay (500) parallelput (8) delay (500) parallelput (15) delay (500) parallelput (8) delay (500) parallelput (4) delay (500) parallelput (2) delay (500) parallelput (1) delay (500) parallelput (0) GUI.SetBackgroundColor (black) font1 := Font.New ("Tekton Pro Cond:50") Font.Draw ("TO KNOW OR NOT TO KNOW?", 190, 345, font1, 7) delay (500) Font.Draw ("TO KNOW OR NOT TO KNOW?", 190, 345, font1, 18) delay (500) Font.Draw ("TO KNOW OR NOT TO KNOW?", 190, 345, font1, 20) delay (500) Font.Draw ("TO KNOW OR NOT TO KNOW?", 190, 345, font1, 22) delay (500) Font.Draw ("TO KNOW OR NOT TO KNOW?", 190, 345, font1, 24) delay (500) Font.Draw ("TO KNOW OR NOT TO KNOW?", 190, 345, font1, 25) loop % Creates the flashing border on the right drawfilloval (975, 645, 20, 20, red) delay (25) drawfilloval (975, 645, 20, 20, grey) delay (25) drawfilloval (975, 595, 20, 20, red) delay (25) drawfilloval (975, 595, 20, 20, grey) delay (25) drawfilloval (975, 545, 20, 20, red) delay (25) drawfilloval (975, 545, 20, 20, grey) delay (25) drawfilloval (975, 495, 20, 20, red) delay (25) drawfilloval (975, 495, 20, 20, grey) delay (25) drawfilloval (975, 445, 20, 20, red) delay (25) drawfilloval (975, 445, 20, 20, grey) delay (25) drawfilloval (975, 395, 20, 20, red) delay (25) drawfilloval (975, 395, 20, 20, grey) delay (25) drawfilloval (975, 345, 20, 20, red) delay (25) drawfilloval (975, 345, 20, 20, grey) delay (25) drawfilloval (975, 295, 20, 20, red) delay (25) drawfilloval (975, 295, 20, 20, grey) delay (25) drawfilloval (975, 245, 20, 20, red) delay (25) drawfilloval (975, 245, 20, 20, grey) delay (25) drawfilloval (975, 195, 20, 20, red) delay (25) drawfilloval (975, 195, 20, 20, grey) delay (25) drawfilloval (975, 145, 20, 20, red) delay (25) drawfilloval (975, 145, 20, 20, grey) delay (25) drawfilloval (975, 95, 20, 20, red) delay (25) drawfilloval (975, 95, 20, 20, grey) delay (25) drawfilloval (975, 45, 20, 20, red) delay (25) drawfilloval (975, 45, 20, 20, grey) delay (25) % Creates the border on the bottom drawfilloval (975, 45, 20, 20, red) delay (25) drawfilloval (975, 45, 20, 20, grey) delay (25) drawfilloval (925, 45, 20, 20, red) delay (25) drawfilloval (925, 45, 20, 20, grey) delay (25) drawfilloval (875, 45, 20, 20, red) delay (25) drawfilloval (875, 45, 20, 20, grey) delay (25) drawfilloval (825, 45, 20, 20, red) delay (25) drawfilloval (825, 45, 20, 20, grey) delay (25) drawfilloval (775, 45, 20, 20, red) delay (25) drawfilloval (775, 45, 20, 20, grey) delay (25) drawfilloval (725, 45, 20, 20, red) delay (25) drawfilloval (725, 45, 20, 20, grey) delay (25) drawfilloval (675, 45, 20, 20, red) delay (25) drawfilloval (675, 45, 20, 20, grey) delay (25) drawfilloval (625, 45, 20, 20, red) delay (25) drawfilloval (625, 45, 20, 20, grey) delay (25) drawfilloval (575, 45, 20, 20, red) delay (25) drawfilloval (575, 45, 20, 20, grey) delay (25) drawfilloval (525, 45, 20, 20, red) delay (25) drawfilloval (525, 45, 20, 20, grey) delay (25) drawfilloval (475, 45, 20, 20, red) delay (25) drawfilloval (475, 45, 20, 20, grey) delay (25) drawfilloval (425, 45, 20, 20, red) delay (25) drawfilloval (425, 45, 20, 20, grey) delay (25) drawfilloval (375, 45, 20, 20, red) delay (25) drawfilloval (375, 45, 20, 20, grey) delay (25) drawfilloval (325, 45, 20, 20, red) delay (25) drawfilloval (325, 45, 20, 20, grey) delay (25) drawfilloval (275, 45, 20, 20, red) delay (25) drawfilloval (275, 45, 20, 20, grey) delay (25) drawfilloval (225, 45, 20, 20, red) delay (25) drawfilloval (225, 45, 20, 20, grey) delay (25) drawfilloval (175, 45, 20, 20, red) delay (25) drawfilloval (175, 45, 20, 20, grey) delay (25) drawfilloval (125, 45, 20, 20, red) delay (25) drawfilloval (125, 45, 20, 20, grey) delay (25) drawfilloval (75, 45, 20, 20, red) delay (25) drawfilloval (75, 45, 20, 20, grey) delay (25) drawfilloval (25, 45, 20, 20, red) delay (25) drawfilloval (25, 45, 20, 20, grey) delay (25) % Askes the users to given an input in order to continue locate (35, 80) colourback (black) colour (white) put "HOLD A TO CONTINUE" .. %Creates the border on the left side drawfilloval (25, 95, 20, 20, red) delay (25) drawfilloval (25, 95, 20, 20, grey) delay (25) drawfilloval (25, 145, 20, 20, red) delay (25) drawfilloval (25, 145, 20, 20, grey) delay (25) drawfilloval (25, 195, 20, 20, red) delay (25) drawfilloval (25, 195, 20, 20, grey) delay (25) drawfilloval (25, 245, 20, 20, red) delay (25) drawfilloval (25, 245, 20, 20, grey) delay (25) drawfilloval (25, 295, 20, 20, red) delay (25) drawfilloval (25, 295, 20, 20, grey) delay (25) drawfilloval (25, 345, 20, 20, red) delay (25) drawfilloval (25, 345, 20, 20, grey) delay (25) drawfilloval (25, 395, 20, 20, red) delay (25) drawfilloval (25, 395, 20, 20, grey) delay (25) drawfilloval (25, 445, 20, 20, red) delay (25) drawfilloval (25, 445, 20, 20, grey) delay (25) drawfilloval (25, 495, 20, 20, red) delay (25) drawfilloval (25, 495, 20, 20, grey) delay (25) drawfilloval (25, 545, 20, 20, red) delay (25) drawfilloval (25, 545, 20, 20, grey) delay (25) drawfilloval (25, 595, 20, 20, red) delay (25) drawfilloval (25, 595, 20, 20, grey) delay (25) drawfilloval (25, 645, 20, 20, red) delay (25) drawfilloval (25, 645, 20, 20, grey) delay (25) %Creates the border on the top drawfilloval (75, 645, 20, 20, red) delay (25) drawfilloval (75, 645, 20, 20, grey) delay (25) drawfilloval (125, 645, 20, 20, red) delay (25) drawfilloval (125, 645, 20, 20, grey) delay (25) drawfilloval (175, 645, 20, 20, red) delay (25) drawfilloval (175, 645, 20, 20, grey) delay (25) drawfilloval (225, 645, 20, 20, red) delay (25) drawfilloval (225, 645, 20, 20, grey) delay (25) drawfilloval (275, 645, 20, 20, red) delay (25) drawfilloval (275, 645, 20, 20, grey) delay (25) drawfilloval (325, 645, 20, 20, red) delay (25) drawfilloval (325, 645, 20, 20, grey) delay (25) drawfilloval (375, 645, 20, 20, red) delay (25) drawfilloval (375, 645, 20, 20, grey) delay (25) drawfilloval (425, 645, 20, 20, red) delay (25) drawfilloval (425, 645, 20, 20, grey) delay (25) drawfilloval (475, 645, 20, 20, red) delay (25) drawfilloval (475, 645, 20, 20, grey) delay (25) drawfilloval (525, 645, 20, 20, red) delay (25) drawfilloval (525, 645, 20, 20, grey) delay (25) drawfilloval (575, 645, 20, 20, red) delay (25) drawfilloval (575, 645, 20, 20, grey) delay (25) drawfilloval (625, 645, 20, 20, red) delay (25) drawfilloval (625, 645, 20, 20, grey) delay (25) drawfilloval (675, 645, 20, 20, red) delay (25) drawfilloval (675, 645, 20, 20, grey) delay (25) drawfilloval (725, 645, 20, 20, red) delay (25) drawfilloval (725, 645, 20, 20, grey) delay (25) drawfilloval (775, 645, 20, 20, red) delay (25) drawfilloval (775, 645, 20, 20, grey) delay (25) drawfilloval (825, 645, 20, 20, red) delay (25) drawfilloval (825, 645, 20, 20, grey) delay (25) drawfilloval (875, 645, 20, 20, red) delay (25) drawfilloval (875, 645, 20, 20, grey) delay (25) drawfilloval (925, 645, 20, 20, red) delay (25) drawfilloval (925, 645, 20, 20, grey) delay (25) drawfilloval (975, 645, 20, 20, red) delay (25) drawfilloval (975, 645, 20, 20, grey) delay (25) value := parallelget if value = 56 then parallelput (1) delay (1000) parallelput (0) exit end if end loop cls loop % Instructions on how to play the game value := parallelget font2 := Font.New ("Times New Roman:15") Font.Draw ("THE TARGET OF THIS GAME IS TO GET AT LEAST 100 POINTS AFTER THE 10 QUESTIONS.", 4, 600, font2, black) Font.Draw ("EACH CORRECT ANSWER IS WORTH 10 POINTS AND FOR EVERY WRONG ASNWER, YOU GET -5 POINTS.", 4, 560, font2, black) Font.Draw ("SIMPLY WAIT FOR THE ANSWERS TO APEAR, THEN CLICK", 4, 520, font2, black) Font.Draw ("THE CORRECT BUTTON THAT CORESPONDS TO THE CORRECT LETTER.", 4, 480, font2, black) Font.Draw ("GOOD LUCK AND HAVE FUN!!!!", 4, 440, font2, blue) % Waits for the input form the user to continue locate (40, 80) put "HOLD B TO CONTINUE" .. exit when value = 88 end loop cls % Now comes the questions and the answers font3 := Font.New ("Arial Black:25") font4 := Font.New ("Arial Black:15") font5 := Font.New ("Arial Black :20") score := 0 delay (500) loop value := parallelget % Question 1 locate (1, 2) put "Score ", score Font.Draw ("1. World War 2 (WWII) ended in what year?", 100, 450, font3, black) Font.Draw ("a) 1945", 280, 400, font4, black) Font.Draw ("b) 1845", 280, 360, font4, black) Font.Draw ("c) 1950", 580, 400, font4, black) Font.Draw ("d) None of the Above", 580, 360, font4, black) if value = 56 then parallelput (1) delay (8) parallelput (0) Font.Draw ("Correct : The answer is a) 1945", 190, 190, font5, green) delay (3000) cls score := score + 10 exit end if if value = 88 then parallelput (2) delay (8) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 104 then parallelput (4) delay (8) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 112 then parallelput (8) delay (8) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if end loop %Question 2 loop value := parallelget locate (1, 2) put "Score ", score Font.Draw ("2. Nunavut was established in _______?", 100, 450, font3, black) Font.Draw ("a) 2000", 280, 400, font4, black) Font.Draw ("b) 1993", 280, 360, font4, black) Font.Draw ("c) 1890", 580, 400, font4, black) Font.Draw ("d) 1990", 580, 360, font4, black) if value = 88 then parallelput (2) delay (1000) parallelput (0) Font.Draw ("Correct : The answer is b) 1993", 190, 190, font5, green) delay (3000) cls score := score + 10 exit end if if value = 56 then parallelput (1) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) cls score := score - 5 delay (500) end if if value = 104 then parallelput (4) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) cls score := score - 5 delay (500) end if if value = 112 then parallelput (8) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) cls score := score - 5 delay (500) end if end loop % Question 3 loop value := parallelget locate (1, 2) put "Score ", score Font.Draw ("3. (3x10)**2+5", 190, 450, font3, black) Font.Draw ("a) 905", 280, 400, font4, black) Font.Draw ("b) 931", 280, 360, font4, black) Font.Draw ("c) 200", 580, 400, font4, black) Font.Draw ("d) 50", 580, 360, font4, black) if value = 56 then parallelput (1) delay (1000) parallelput (0) Font.Draw ("Correct : The answer is a) 905", 190, 190, font5, green) delay (3000) cls score := score + 10 exit end if if value = 88 then parallelput (2) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) cls score := score - 5 delay (500) end if if value = 104 then parallelput (4) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) cls score := score - 5 delay (500) end if if value = 112 then parallelput (8) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) cls score := score - 5 delay (500) end if end loop % Question 4 loop value := parallelget locate (1, 2) put "Score ", score Font.Draw ("4. RH stands for the following type of ", 100, 450, font3, black) Font.Draw (" transition metal?", 250, 415, font3, black) Font.Draw ("a) Rhiadon", 280, 350, font4, black) Font.Draw ("b) Rhenium", 280, 310, font4, black) Font.Draw ("c) Rubidium", 580, 350, font4, black) Font.Draw ("d) Rhodium", 580, 310, font4, black) if value = 112 then parallelput (8) delay (1000) parallelput (0) Font.Draw ("Correct : The answer is d) Rhodium", 190, 190, font5, green) delay (3000) cls score := score + 10 exit end if if value = 88 then parallelput (2) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) cls score := score - 5 delay (500) end if if value = 104 then parallelput (4) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 56 then parallelput (1) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if end loop % Question 5 loop value := parallelget locate (1, 2) put "Score ", score Font.Draw ("5. What president was shot while walking ", 100, 450, font3, black) Font.Draw ("to California Governor Jerry Brown's office?", 180, 415, font3, black) Font.Draw ("a) George Washington", 280, 350, font4, black) Font.Draw ("b) Jimmy Carter", 280, 310, font4, black) Font.Draw ("c) George Bush", 580, 350, font4, black) Font.Draw ("d) Gerald Ford", 580, 310, font4, black) if value = 112 then parallelput (8) delay (1000) parallelput (0) Font.Draw ("Correct : The answer is d) Gerald Ford", 190, 190, font5, green) delay (3000) cls score := score + 10 exit end if if value = 88 then parallelput (2) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 104 then parallelput (4) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 56 then parallelput (1) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if end loop % Question 6 loop value := parallelget locate (1, 2) put "Score ", score Font.Draw ("6. Which wars started the slogan ", 100, 450, font3, black) Font.Draw ("'Better Dead Than RED' and 'Better Red Than Dead'?", 150, 415, font3, black) Font.Draw ("a) American Revolution", 280, 350, font4, black) Font.Draw ("b) WWI", 280, 310, font4, black) Font.Draw ("c) Cold War", 580, 350, font4, black) Font.Draw ("d) WWII", 580, 310, font4, black) if value = 104 then parallelput (4) delay (1000) parallelput (0) Font.Draw ("Correct : The answer is c) Cold War", 190, 190, font5, green) delay (3000) cls score := score + 10 exit end if if value = 88 then parallelput (2) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) end if if value = 56 then parallelput (1) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) end if if value = 112 then parallelput (8) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) end if end loop % Question 7 loop value := parallelget locate (1, 2) put "Score ", score Font.Draw ("3. Solve for x: 14400=(4x+2)6x**2", 100, 450, font3, black) Font.Draw ("a) 2", 280, 400, font4, black) Font.Draw ("b) 10", 280, 360, font4, black) Font.Draw ("c) 2.5", 580, 400, font4, black) Font.Draw ("d) 35", 580, 360, font4, black) if value = 56 then parallelput (1) delay (1000) parallelput (0) Font.Draw ("Correct : The answer is a) 2", 190, 190, font5, green) delay (3000) cls score := score + 10 exit end if if value = 88 then parallelput (2) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 104 then parallelput (4) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 112 then parallelput (8) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if end loop %Question 8 loop value := parallelget locate (1, 2) put "Score ", score Font.Draw ("8. What planet is the brightest object in the sky,", 100, 450, font3, black) Font.Draw (" after the Sun and Moon?", 250, 415, font3, black) Font.Draw ("a) Mars", 280, 350, font4, black) Font.Draw ("b) Polaris", 280, 310, font4, black) Font.Draw ("c) Venus", 580, 350, font4, black) Font.Draw ("d) Jupiter", 580, 310, font4, black) if value = 104 then parallelput (4) delay (1000) parallelput (0) Font.Draw ("Correct : The answer is a) 1945", 190, 190, font5, green) delay (3000) cls score := score + 10 exit end if if value = 88 then parallelput (2) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 56 then parallelput (1) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 112 then parallelput (8) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if end loop %Question 9 loop value := parallelget locate (1, 2) put "Score ", score Font.Draw ("9. What did William Stanley invent in 1885 to transfer", 100, 450, font3, black) Font.Draw (" the current of one circuit to another?", 250, 415, font3, black) Font.Draw ("a) Conductor", 280, 350, font4, black) Font.Draw ("b) Transformer", 280, 310, font4, black) Font.Draw ("c) Microchip", 580, 350, font4, black) Font.Draw ("d) Microprocessor", 580, 310, font4, black) if value = 88 then parallelput (2) delay (1000) parallelput (0) Font.Draw ("Correct : The answer is b) Transformer", 190, 190, font5, green) delay (3000) cls score := score + 10 exit end if if value = 56 then parallelput (1) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 104 then parallelput (4) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 112 then parallelput (8) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if end loop % Question 10 loop value := parallelget locate (1, 2) put "Score ", score Font.Draw ("10. What is the name of the elected lower house ", 100, 450, font3, black) Font.Draw ("of Canadian parliament?", 250, 415, font3, black) Font.Draw ("a) House of Commons", 280, 350, font4, black) Font.Draw ("b) The Round Table", 280, 310, font4, black) Font.Draw ("c) Senate", 580, 350, font4, black) Font.Draw ("d) Parliment House", 580, 310, font4, black) if value = 56 then parallelput (1) delay (1000) parallelput (0) Font.Draw ("Correct : The answer is a) House of Commons", 190, 190, font5, green) delay (3000) cls score := score + 10 exit end if if value = 88 then parallelput (2) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 104 then parallelput (4) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if if value = 112 then parallelput (8) delay (1000) parallelput (0) Font.Draw ("INCORRECT", 190, 190, font5, red) score := score - 5 delay (500) cls end if end loop delay (500) % At the end of the game, the game asks for the user input to continue loop value := parallelget put "Please Press A to Continue" .. if value = 56 then parallelput (1) delay (1000) parallelput (0) delay (500) exit end if end loop cls % The end of the game. Pretends to Calculates the total score font6 := Font.New ("BankGothic Md BT:15") Font.Draw ("Please wait while your score is tallied", 200, 345, font6, 53) %Creates dots at then end of the above statment to show that it is loading drawfilloval (200, 350, 5, 5, 53) delay (1000) drawfilloval (200, 350, 5, 5, white) delay (1000) drawfilloval (200, 355, 5, 5, 53) delay (1000) drawfilloval (200, 355, 5, 5, white) delay (1000) drawfilloval (200, 360, 5, 5, 53) delay (1000) drawfilloval (200, 360, 5, 5, white) delay (1000) % Repeat 1 drawfilloval (200, 350, 5, 5, 53) delay (1000) drawfilloval (200, 350, 5, 5, white) delay (1000) drawfilloval (200, 355, 5, 5, 53) delay (1000) drawfilloval (200, 355, 5, 5, white) delay (1000) drawfilloval (200, 360, 5, 5, 53) delay (1000) drawfilloval (200, 360, 5, 5, white) %Repeat 2 drawfilloval (200, 350, 5, 5, 53) delay (1000) drawfilloval (200, 350, 5, 5, white) delay (1000) drawfilloval (200, 355, 5, 5, 53) delay (1000) drawfilloval (200, 355, 5, 5, white) delay (1000) drawfilloval (200, 360, 5, 5, 53) delay (1000) drawfilloval (200, 360, 5, 5, white) delay (2000) cls % Displays the score and a statment to whether you won or lost put "Your Score :", score if score >= 100 then parallelput (15) delay (500) parallelput (0) delay (500) parallelput (15) delay (500) parallelput (0) delay (500) parallelput (15) delay (500) parallelput (0) Font.Draw ("YOU WIN!!!!!!!!", 399, 630, font7, green) end if if score < 100 then parallelput (15) Font.Draw ("OH NO!!!! YOU LOST!!!!!", 399, 630, font7, red) end if |
Author: | livingheaven [ Thu Dec 02, 2010 5:06 pm ] |
Post subject: | RE:Trivia Game Help |
i suggest u to use mouse.where instead of GUI .. because GUIs are complicated and at some times limited ![]() also buttons made with mouse.where looks alot better xD |
Author: | Krocker [ Thu Dec 02, 2010 8:13 pm ] |
Post subject: | Re: RE:Trivia Game Help |
livingheaven @ Thu Dec 02, 2010 5:06 pm wrote: i suggest u to use mouse.where instead of GUI .. because GUIs are complicated and at some times limited
![]() also buttons made with mouse.where looks alot better xD k, but i dont think u looked at my codes properly, the GUI is only for a background, not buttons, so ya. got any other ideas? lol, but next time ill consider what u said ![]() |
Author: | livingheaven [ Mon Dec 06, 2010 12:05 pm ] |
Post subject: | RE:Trivia Game Help |
lol.. xD |
Author: | lufthansa747 [ Mon Dec 06, 2010 4:19 pm ] |
Post subject: | Re: Trivia Game Help |
ya first I suggest you make a version that does not need a bread bored to work. Make a version that gets keyboard input for better testing. Second, learn what a for loop is and finally dont use gui |