Computer Science Canada Creating a Start Up menu |
Author: | Krocker [ Tue Nov 02, 2010 4:30 pm ] |
Post subject: | Creating a Start Up menu |
Hiya, i need some help. Is it possible to create a start up menu that has two buttons, each opens up a different link/program. My plans ar to create a start up menu for finance were u got two calculaters, one for interest and the other for taxes. some one help me create a menu and show me how to lik up different programs. thx note tht im am new to this so speak in english plz ![]() |
Author: | SNIPERDUDE [ Tue Nov 02, 2010 5:17 pm ] |
Post subject: | RE:Creating a Start Up menu |
Technically anything is possible to create in Turing. To get a start in what you will need to know I'd suggest checking out the Turing Walkthrough. |
Author: | Krocker [ Tue Nov 02, 2010 5:23 pm ] |
Post subject: | Re: RE:Creating a Start Up menu |
Done, but i did not see what i had to do to make a menu. or at least what i thought were not part of what i need. lol. plz help me im getting fustrated. its for a class assignment for gr 10. so ya. plz help me. SNIPERDUDE @ Tue Nov 02, 2010 5:17 pm wrote: Technically anything is possible to create in Turing. To get a start in what you will need to know I'd suggest checking out the Turing Walkthrough. |
Author: | SNIPERDUDE [ Tue Nov 02, 2010 6:16 pm ] |
Post subject: | RE:Creating a Start Up menu |
Not sure what type of menu you want exactly, but the GUI section is probably what you need. If it a Windows style start menu you want to replicate, the use of Mouse.Where and Pic.Draw together could replicate such a type of menu. |
Author: | DanShadow [ Wed Nov 03, 2010 3:08 pm ] |
Post subject: | RE:Creating a Start Up menu |
If you want to create a menu, your going to need a do a few things: - Create procedures to draw (a) the menu button, and (b) the menu itself - Do 'mouse.where' if checks to determine if a user has clicked your menu button. If he/she has, then set a variable to tell your program to "display menu" - your "display menu" variable is active, then do 'mouse.where' if checks to determine if a user has clicked an option in your menu. If he/she has, run the appropriate program You may also want to add a 'mouse.where' ELSE statement to your 'mouse.where' if checks, so that if a user doesnt click any part of your menu, then menu variable "display menu" becomes inactive So yes, it is absolutely possible! If your new to Turing, i'd take a look at the following: - variable declaration/usage - if/elsif/else conditional statements - mouse controls (button/mouse.where) - graphics (drawbox, pic.draw, etc) And if you wish to open external programs from your menu, look up "opening executables in Turing" on the forums. If not, have a variable to tell your program which screen to draw (ex. screen:="menu", screen:="taxes", etc.) Hope this helps start you off! |