Computer Science Canada Pygame Image transparencies |
Author: | SNIPERDUDE [ Sun May 16, 2010 8:42 pm ] |
Post subject: | Pygame Image transparencies |
It's been a while since I've posted for help, but I've run into a problem that seems to be stumping me (I haven't been using python for too long, and even shorter for pygame). I can't seem to properly get an image to blit with proper transparencies. I've tried both *.convert() and *.convert_alpha() before you ask. Relevant code (that is runnable with an example) attached in ZIP folder below. Any help appreciated. |
Author: | Draymire [ Mon May 17, 2010 12:01 pm ] | ||
Post subject: | Re: Pygame Image transparencies | ||
Try removing the *.convert() altogether. I ran it like this:
and it worked fine. |
Author: | SNIPERDUDE [ Mon May 17, 2010 2:27 pm ] |
Post subject: | RE:Pygame Image transparencies |
Hmm, makes me wonder why everywhere else I see on the web over-emphasizes the use of the convert function. Thanks for your help! |
Author: | Draymire [ Mon May 17, 2010 3:34 pm ] |
Post subject: | Re: Pygame Image transparencies |
No problem, I see that too and i just ignore it and have never had a problem yet. **hopes i didn't just jynx myself** |
Author: | BBil [ Thu Nov 11, 2010 5:11 pm ] |
Post subject: | RE:Pygame Image transparencies |
well I'm not sure if this helps, seems like you've already solved the problem. Anyhow, in my experience with pygame I've used .covert_alpha() and it has worked for me. All that had to be done was make the whitespace of the image transparent and save it as a .png |
Author: | SNIPERDUDE [ Thu Nov 11, 2010 8:39 pm ] |
Post subject: | RE:Pygame Image transparencies |
Thanks, I got it. |