Computer Science Canada Particle System help |
Author: | prateke [ Sun May 16, 2010 9:13 am ] | ||
Post subject: | Particle System help | ||
What is it you are trying to achieve? For my ICS2OI summative, i proposed to make a Particle System in turing. The program would consist of different particle types with different properties (heavy, light, flammable, etc.) and would be physics based (gravity, friction, etc.) I need a push in the right direction before i can get to start programming the particle system What is the problem you are having? I'm having a problem trying to make the boxes I draw with the mouse get affected gravity. I was able to make the boxes be drawn where the mouse is and when it is clicked. The problem i had is that the boxes/particles that are being drawn have a fixed x and y position, and therefore can't change them. Here is how i draw the boxes.
Describe what you have tried to solve this problem I tried to put a variable for Gravity and subtract gravity from the y values of the boxes, but it didnt work as the co-ordinates of the boxes were fixed and couldnt be changed. Please specify what version of Turing you are using I'm using version 4.1.1 Thanks ![]() |
Author: | BigBear [ Sun May 16, 2010 9:38 am ] |
Post subject: | RE:Particle System help |
draw your boxes with variables and change those variables depending what is affecting the box. so if you want gravity to pull the box down have x decrement every loop iteration (make the x -= FORCE_OF_GRAVITY) then if the boxes make contact calculate friction and change the variables where you draw the box. |
Author: | prateke [ Sun May 16, 2010 9:51 am ] |
Post subject: | Re: RE:Particle System help |
BigBear @ Sun May 16, 2010 9:38 am wrote: draw your boxes with variables and change those variables depending what is affecting the box.
so if you want gravity to pull the box down have x decrement every loop iteration (make the x -= FORCE_OF_GRAVITY)... . I've already tried doing that by setting a constant named Gravity and subtracted the constant from the 2 y values of the box...but the problem is the when the mouse is clicked and the variables for the x and y co-ordinates are set, they cant be changed for some reason, its as if they are NOT variables. |
Author: | BigBear [ Sun May 16, 2010 10:23 am ] |
Post subject: | RE:Particle System help |
If you take the y coordindates in the drawing call it will draw it at that spot say yPosition is 10 and GRAVITY is 5, the y position will now be 5, a constant. you need to continuesly subtract GRAVITY from the yPosition. |
Author: | prateke [ Sun May 16, 2010 4:38 pm ] | ||
Post subject: | Re: RE:Particle System help | ||
BigBear @ Sun May 16, 2010 10:23 am wrote: If you take the y coordindates in the drawing call it will draw it at that spot
say yPosition is 10 and GRAVITY is 5, the y position will now be 5, a constant. you need to continuesly subtract GRAVITY from the yPosition. I tried doing what you said, but it doesnt seem to work
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Author: | prateke [ Sun May 16, 2010 4:39 pm ] |
Post subject: | RE:Particle System help |
Im guessing that i need to have a array for the boxes, but im not sure of how to use that |
Author: | BigBear [ Sun May 16, 2010 5:17 pm ] | ||
Post subject: | RE:Particle System help | ||
you get x and y variables based on where the mouse is, then you make modifications to those variables and draw a box, but next loop iteration you set px := x (where the mouse is) and py := y (where the mouse is) so it never loops and lets gravity influence is since you reset it back to where the mouse is try making a loop to get the mouse position then a loop to draw the box then a loop around the whole thing |