Computer Science Canada Using Sound in turing |
Author: | D_homes [ Sun Nov 08, 2009 1:59 pm ] | ||
Post subject: | Using Sound in turing | ||
What is it you are trying to achieve? Stop the music file from playing if the variable "ammo" is equal to zero. What is the problem you are having? I can't get it to work. Relevant code
Version of Turing: 4.1.1 |
Author: | Superskull85 [ Sun Nov 08, 2009 2:27 pm ] |
Post subject: | RE:Using Sound in turing |
You can use <b>Music.PlayFileStop</b> () to stop the playback of music files. If you want your program to continue while playing music, than use <b>Music.PlayFileReturn</b> (FileName : string) instead of <b>Music.PlayeFile</b> (FileName : string). |
Author: | D_homes [ Sun Nov 08, 2009 2:45 pm ] |
Post subject: | RE:Using Sound in turing |
This still doesnt fix my problem. Do you mean to change it to this? if button = 1 then delay (100) Music.PlayFileReturn ("fire1.wav") ammo := ammo - 1 if ammo <= 0 then Music.PlayFileStop ammo := 0 end if cls end if I want the .wav to not play when the variable ammo = 0 |
Author: | D_homes [ Sun Nov 08, 2009 3:29 pm ] |
Post subject: | RE:Using Sound in turing |
Anyone? |
Author: | Tony [ Sun Nov 08, 2009 3:46 pm ] | ||
Post subject: | RE:Using Sound in turing | ||
In your current code, you are playing the sound first, then checking to see if ammo is empty. You probably want to have it the other way around.
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