Computer Science Canada BloodShed Dev-C++ Graphics.... |
Author: | Kuntzy [ Tue Nov 11, 2003 9:46 pm ] |
Post subject: | BloodShed Dev-C++ Graphics.... |
What #include do you use for this compiler, or how do your run simple line or pixel grapjics of this type of C++. I would prefer the way (if there is one) in DOS format, as I do not fully understand the Windows formatt, but any help would be appreciated |
Author: | Catalyst [ Wed Nov 12, 2003 12:11 am ] |
Post subject: | |
there r two ways u could do this 1) Find some third party (somewhere on the net) graphics library for DOS or windows and use that 2) Use the OpenGL template in DevC++ and ignore the windows code, and play around with the opengl stuff I would recommend the second one since opengl can do amazing things, but do the first one if u dont want to deal with the windows code EDIT: Avoid the windows code altogether and use openGL with something like GLUT or SDL |
Author: | Kuntzy [ Wed Nov 12, 2003 11:12 pm ] |
Post subject: | I am new to C++..... |
How do i acess opengl, and use it? |
Author: | Kuntzy [ Wed Nov 12, 2003 11:15 pm ] |
Post subject: | Scratch That, I can opne it... |
But what does it do? Does it follow the same Code as C++ (cout, cin etc.) |
Author: | Catalyst [ Thu Nov 13, 2003 7:51 am ] |
Post subject: | |
if u use the opengl template that comes with devc++ it will set up a working program for u to play with opengl is gfx library, similar to direct x it can be used for text, 2d graphics, 3d graphics,etc It takes some time to know all of it tho |
Author: | Homer_simpson [ Thu Nov 13, 2003 11:11 pm ] |
Post subject: | |
oh it takes "Some" time alright... specially if yer new to programming with graphics or 3d world... |
Author: | rizzix [ Fri Nov 14, 2003 1:39 am ] |
Post subject: | |
opengl is too big a leap.. there are other cool apis available.. that are deisgned with opengl intergration.. 2 good ones i know are SDL and Allegro Dev cpp update manager will let u install them both try it out and look at the examples |