Computer Science Canada strint <-> intsr help |
Author: | Chimaera [ Tue Nov 11, 2003 9:18 pm ] | ||
Post subject: | strint <-> intsr help | ||
I'm having trouble with converting the numbers from integers to string even though I'm doing it the way the reference said it should be done.
I don't understand where exactly my error is or what I'm doing wrong. Can someone please help me out? btw my program is just a figuring out the factorial powers of whole numbers from 1..user input in case anybody was wondering. [/code] |
Author: | Mazer [ Tue Nov 11, 2003 9:56 pm ] | ||||||
Post subject: | Re: strint <-> intsr help | ||||||
your problem is right here:
with that line you are trying to assign assign a string to a string that holds a number (whatever number num ends up being at the time). intstr converts an integer to a string strint converts a string to an integer (you might want to use the strintok function first) what i think you want is
of course that doesn't make any sense, especially considering fnum isn't defined. so maybe what i think you meant was
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Author: | Chimaera [ Tue Nov 11, 2003 9:59 pm ] |
Post subject: | |
thanks a bundle I finally got the program to work the way I wanted to because I reworded it the way you suggested. |
Author: | Mazer [ Tue Nov 11, 2003 10:04 pm ] |
Post subject: | |
happy to help. here, have some bits. **puts on bits-gun silencer** |
Author: | Tony [ Tue Nov 11, 2003 11:18 pm ] |
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Mazer wrote: **puts on bits-gun silencer**
I still heard that I should ask dan to write up some code just to stop Mazer from recieving any bits |
Author: | AsianSensation [ Wed Nov 12, 2003 12:48 am ] |
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would it even matter? Mazer will probably come up with Evasive Manuever II, and we'll all end up refilling ammo for his bit-gun anyways |
Author: | Tony [ Wed Nov 12, 2003 12:51 am ] |
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he should still be recieving bits for Evasive Manuever I |
Author: | Mazer [ Wed Nov 12, 2003 7:55 am ] |
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*sniff* you guys... you really love my shitty game that much... makes me feel all warm and tingly inside. **farts** oh... so that's what it was... nm |