Computer Science Canada Rolling Dice |
Author: | hossack [ Thu Apr 09, 2009 9:56 am ] |
Post subject: | Rolling Dice |
In order to animate dice rolling would I have to load 6 different pictures and put them in a loop and change one after the other? Or is there an easier way? |
Author: | DemonWasp [ Thu Apr 09, 2009 10:11 am ] |
Post subject: | RE:Rolling Dice |
A six-sided die can be shown from one side as a box and several dots (circles). You should be able to do this with Draw.FillOval and Draw.Box pretty easily. |
Author: | Tallguy [ Thu Apr 09, 2009 12:32 pm ] |
Post subject: | RE:Rolling Dice |
then just rand.int the numbers 1 - 6 then display them in a box with dots as DemonWasp said |
Author: | matt271 [ Thu Apr 09, 2009 2:57 pm ] |
Post subject: | Re: Rolling Dice |
i think he wants to animate the action of the dice rolling |
Author: | hossack [ Tue Apr 14, 2009 8:47 am ] | ||
Post subject: | RE:Rolling Dice | ||
I got it working Thanks |
Author: | TokenHerbz [ Wed Apr 15, 2009 2:59 am ] |
Post subject: | RE:Rolling Dice |
eww picCopy |
Author: | hossack [ Wed Apr 15, 2009 8:49 am ] |
Post subject: | RE:Rolling Dice |
What else am I supposed to use lol |
Author: | Gackt [ Wed Apr 15, 2009 9:11 am ] |
Post subject: | RE:Rolling Dice |
If your concernced about a flippin picCopy command that is no different from the others, Put World of Warcraft away and get a life. |