Computer Science Canada Trajectory of Bullet |
Author: | platky [ Mon Mar 30, 2009 6:42 pm ] |
Post subject: | Trajectory of Bullet |
Im having a new problem with my trajectory of my bullets. I have only done some incredibly simple attempts at getting the trajectory right but its just not accurate as you will clealry see if you try my game. I know there is a way or some equation/method to do this i just cant think of anything that would properly work. If you have any suggestions please help... |
Author: | Dusk Eagle [ Tue Mar 31, 2009 12:20 am ] | ||||
Post subject: | Re: Trajectory of Bullet | ||||
The horizontal distance the bullet has traveled:
The vertical distance the bullet has traveled:
BTW, you're using far too many global variables in your program. Have you read up on parameters in http://compsci.ca/v3/viewtopic.php?t=14665? Doing so would really help you write cleaner, easier to maintain code ![]() |
Author: | platky [ Tue Mar 31, 2009 9:12 am ] |
Post subject: | RE:Trajectory of Bullet |
thanks i got it to work well enough and the reason for the mess of variables is because everything is really makeshift and i just keep adding. I dont feel like cleaning it up yet... |
Author: | Dusk Eagle [ Tue Mar 31, 2009 1:59 pm ] |
Post subject: | Re: Trajectory of Bullet |
BTW, the v in the first formula should be the horizontal speed, and the v in the second formula should be the vertical speed. Just thought I'd clear that up for anyone reading. |