Computer Science Canada blips |
Author: | ecookman [ Sun Dec 14, 2008 2:22 pm ] | ||
Post subject: | blips | ||
since i can't get my countdown to Christmas to work and nobody is helping (i tried ruby and i couldn't get it to work.. i ma talking about the turing one) i made this
go nuts |
Author: | syntax_error [ Sun Dec 14, 2008 2:23 pm ] |
Post subject: | RE:blips |
The point being? |
Author: | ecookman [ Sun Dec 14, 2008 2:39 pm ] |
Post subject: | RE:blips |
meeh something i made that people might like...and out of my sadness of the counter failure |
Author: | dc116 [ Sun Dec 14, 2008 6:32 pm ] |
Post subject: | RE:blips |
I don't understand the purpose of your program. Is it for that game of yours? |
Author: | ecookman [ Sun Dec 14, 2008 7:22 pm ] |
Post subject: | RE:blips |
lol no i just found out how to use the sound function and thought hmmm what happens if I put a loop into it along with a random sound...i thought it was cool |
Author: | Parker [ Mon Dec 15, 2008 8:18 am ] |
Post subject: | RE:blips |
Kind of interesting I guess..but about the countdown, many people have tried to help ![]() |
Author: | SNIPERDUDE [ Mon Dec 15, 2008 12:54 pm ] |
Post subject: | RE:blips |
for the counter use mod for helping with the math and something under Time.~ for getting the current time and date. Just pseudo code to get an idea. just remember simple time conversions: 24 h = 1d 60 m = 1h 60 s = 1m 1000 ms = 1s |
Author: | ecookman [ Mon Dec 15, 2008 4:33 pm ] |
Post subject: | RE:blips |
errm thanks....wrong topic lol and what is pseudo |
Author: | SNIPERDUDE [ Mon Dec 15, 2008 9:55 pm ] | ||
Post subject: | RE:blips | ||
ummm, logic code, not specific to any language. Code made to be read by a human, not by a programming language. Ex:
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Author: | ecookman [ Mon Dec 15, 2008 9:57 pm ] |
Post subject: | RE:blips |
aah thanks |