Computer Science Canada

Running Turing on OSX, through CrossOver

Author:  Tony [ Fri Nov 21, 2008 9:29 pm ]
Post subject:  Running Turing on OSX, through CrossOver

I was just playing around with CrossOver (which is a commercial implementation of Wine), and here you go -- Turing on OSX. No Windows installation required.

Posted Image, might have been reduced in size. Click Image to view fullscreen.

Author:  Dan [ Sat Nov 22, 2008 12:32 am ]
Post subject:  RE:Running Turing on OSX, through CrossOver

I have found wine (or equivalents) works great with turing on most *nix systems. However i had problems compiling exe's and running them threw with turnig threw wine the last time i tryed.

Author:  Insectoid [ Sat Nov 22, 2008 7:15 am ]
Post subject:  RE:Running Turing on OSX, through CrossOver

I have Turing on Crossover, and I love it. There are a few glitches, like the cursor does not always move down the screen with the text, but that doesn't matter, because I always set it to "nocursor". Sound effects sometimes crash it as well. But other than that, it's perfect!

Author:  andrew. [ Sat Nov 22, 2008 11:28 am ]
Post subject:  RE:Running Turing on OSX, through CrossOver

I've played around with Darwine on OSX and Wine on Linux. When I run Turing in Darwine, it's good, but the graphics are a little slow. When I run Turing in Wine, it's fast enough, but some things don't work right like RGB values. It doesn't matter anymore though because I don't use Turing anymore.

Author:  Tony [ Sat Nov 22, 2008 10:55 pm ]
Post subject:  RE:Running Turing on OSX, through CrossOver

It's just that every once in a while I hear from students looking to work on their Turing assignments at home, on their Linux/OSX machines... so I wanted to see how well this works out. (Also, I needed some Win32 software to actually test CrossOver with)

Author:  corriep [ Sun Nov 23, 2008 6:40 pm ]
Post subject:  RE:Running Turing on OSX, through CrossOver

I use this aswell, there are more bugs then I care to list (not to mention looking but-ugly compared to all my other OS X apps) but it gets the job done!

Author:  Turing_Sucks [ Thu Jan 08, 2009 4:30 pm ]
Post subject:  RE:Running Turing on OSX, through CrossOver

This may be a stupid question, but does anyone know where I can get CrossOver? I did a quick google search, but don't want to download the wrong thing.

Author:  Tony [ Thu Jan 08, 2009 5:00 pm ]
Post subject:  RE:Running Turing on OSX, through CrossOver

I'm pretty sure it's the very first result, but here's a direct link for you anyway -- http://www.codeweavers.com/products/cxmac/

Author:  Insectoid [ Thu Jan 08, 2009 5:06 pm ]
Post subject:  RE:Running Turing on OSX, through CrossOver

Note that crossover is a commercial product and does cost money. I believe Wine is free though (I think) and is the basis of Crossover. I don't know how well Turing runs on it though (DarWine is the mac version of Wine).

Author:  Nick [ Thu Jan 08, 2009 5:47 pm ]
Post subject:  Re: RE:Running Turing on OSX, through CrossOver

insectoid @ Thu Jan 08, 2009 5:06 pm wrote:
I believe Wine is free though (I think) and is the basis of Crossover. I don't know how well Turing runs on it though


Wine is free and from my experiences (on Linux) Turing runs near perfect... with an exception of frequent crashes... save often

EDIT: note that even if it does crash, Turing will actually save your program beforehand, just be sure to read the file path given and rename it from fileName.sav to fileName.t

Author:  Tony [ Thu Jan 08, 2009 5:54 pm ]
Post subject:  RE:Running Turing on OSX, through CrossOver

Better yet, edit your code in a native editor. Personally, I love TextMate. Though just about any code editor, in Pascal mode, should do reasonably well.

Author:  Nick [ Thu Jan 08, 2009 5:58 pm ]
Post subject:  RE:Running Turing on OSX, through CrossOver

the downside, no complimation. to my knowledge, the only (easy) way to compile your code is through the Turing Editor window

Author:  andrew. [ Fri Jan 09, 2009 10:46 pm ]
Post subject:  RE:Running Turing on OSX, through CrossOver

I think that's what Tony meant. Write your code in a text editor so that Turing isn't frequently crashing and then open the code in Turing only to compile it.


: