Computer Science Canada Coding on a TI-89 Titanium Graphing Calculator |
Author: | RunsWithScissors [ Thu Nov 13, 2008 9:58 pm ] |
Post subject: | Coding on a TI-89 Titanium Graphing Calculator |
I am working on a turn-based fighting game, but I need to make a menu before you start to let you select the attributes that you want, much like you would on a sports game when making a created character. Ex: :::::::::::::::::::::::::::::::::: Strength <4> Speed 2 Agility 2 Stamina 1 You have 6 points left. ::::::::::::::::::::::::::::::::::::: If you don't want to write the code out, that's fine, just give a decent description of how you would code this. Also, I was wondering if there was any way to include an animation on a menu so that it would not interfere with the movement of a selection cursor. I want it so that it would be on the right side of the above menu. I know how to make animation using StoPic and then CyclePic. If there is anyway to use this method to incorporate the animation, please tell me, but if there is a better way (without using assembly) please say so. Thanks! |