Computer Science Canada Bumpmapping (Specular and diffuse) |
Author: | Catalyst [ Sat Aug 23, 2003 3:57 pm ] |
Post subject: | Bumpmapping (Specular and diffuse) |
I got bumpmapping working ![]() There are a few extensions ur gfx card needs to run this but they are fairly common. If it crashes lack of the extension is most likely the cause up/down zooms click hold mouse to rotate camera |
Author: | Mazer [ Sat Aug 23, 2003 8:47 pm ] |
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that was pretty cool... i guess project: "evasive maneuvers ripoff" is still alive ( ![]() |
Author: | Catalyst [ Sat Aug 23, 2003 11:31 pm ] |
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this is from some experiments im doing with my 3d engine the greyscale bump maps are height maps that are applied to the surface im using normal maps which allow much more control over how the shape of bumps look. Each color represents that point's normal red being x, green being y and blue being z. |
Author: | gigaman [ Thu Dec 11, 2003 6:33 pm ] |
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This is a hreat program how long it take u? |