Computer Science Canada Help needed regarding a billiards game |
Author: | A.J [ Mon Apr 07, 2008 7:44 pm ] |
Post subject: | Help needed regarding a billiards game |
All I have right now are the balls moving around at random positions and velocities and hitting each other or sinking if they reach the corner/side pockets. I need to add friction to the balls so that they don't move forever........ I need help regarding what I should do to the horizontal/vertical velocity each time I update the balls information..... and if anyone could help me make the balls 3-D (or make a tutorial on making 3d engines/graphice) I'll really appreciate it ![]() thanks, A.J |
Author: | Saad [ Mon Apr 07, 2008 9:13 pm ] | ||
Post subject: | Re: Help needed regarding a billiards game | ||
All you need is newtons second law, F = ma, now the only force on the ball is the force of friction. Therefore u Fn = ma (Where u is the coefficient of friction) Since its a flat table, Fn is the same as its weight umg = ma (g being the gravity) ug = a Therefore the magnitude of the acceleration of the friction force is u * g, now take a normal vector of your current velocity and multiply that by -1 since friction is in the opposite direction and multiply that by the magnitude of the acceleration of friction Some pseudo code
Play around with the u value to get it to apply the right amount of friction As for 3D, look up 3d projection onto a 2D screen |
Author: | A.J [ Mon Apr 07, 2008 9:45 pm ] |
Post subject: | Re: Help needed regarding a billiards game |
thx saad, I owe u ![]() |