Computer Science Canada how do you draw gif animations turing |
Author: | josh_65665 [ Fri Mar 14, 2008 10:10 pm ] |
Post subject: | how do you draw gif animations turing |
i want to make a moving level for a game how do i draw a gif |
Author: | CodeMonkey2000 [ Fri Mar 14, 2008 10:20 pm ] |
Post subject: | RE:how do you draw gif animations turing |
I don't think turing can handle gifs. |
Author: | Nick [ Fri Mar 14, 2008 10:25 pm ] |
Post subject: | RE:how do you draw gif animations turing |
4.1 can I don't know the command though |
Author: | josh_65665 [ Fri Mar 14, 2008 11:06 pm ] |
Post subject: | turing can handle gifs |
i got it to open a gif but it does not play through it and when i do get it to play through it it does not look like the gif i made for example lets say i made a airplane gif and its rotar rotates on turing it would probaly look like a part black screen and part of the screen flashing i need to know how to properly open my gif |
Author: | Mackie [ Fri Mar 14, 2008 11:09 pm ] | ||
Post subject: | RE:how do you draw gif animations turing | ||
From Turing Help (F10)
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Author: | josh_65665 [ Fri Mar 14, 2008 11:36 pm ] |
Post subject: | that does not work |
when i run that sample i get a rotating globe but when i change the path of the globe gif to where my gif is it does not work and if any one needs to know i have turing 4.1.1 |
Author: | Mackie [ Fri Mar 14, 2008 11:38 pm ] |
Post subject: | RE:how do you draw gif animations turing |
What did you enter exactly as the path? As in EVERYTHING in the quotation marks. |
Author: | Nick [ Fri Mar 14, 2008 11:39 pm ] |
Post subject: | RE:how do you draw gif animations turing |
some gifs do not work |
Author: | josh_65665 [ Fri Mar 14, 2008 11:39 pm ] |
Post subject: | im thinking of just extracting my gif |
i would extract my gif file if i have to but theres so many frames in it i dont want to extract it if i dont need to i know theres a way to put my gif on the screen and have it run properly because the globe.gif works just need working code that will do it |
Author: | josh_65665 [ Fri Mar 14, 2008 11:44 pm ] | ||
Post subject: | you would think this would work | ||
this code works for the globe gif but not for my gif why is that
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Author: | Mackie [ Fri Mar 14, 2008 11:46 pm ] |
Post subject: | RE:how do you draw gif animations turing |
It's hit or miss. It probably won't work. |
Author: | josh_65665 [ Sat Mar 15, 2008 11:51 am ] |
Post subject: | any more suggestions? |
does any one have any more suggestions |
Author: | CodeMonkey2000 [ Sat Mar 15, 2008 12:01 pm ] |
Post subject: | RE:how do you draw gif animations turing |
Don't use GIFs, store all the images in an array, then draw them one by one. |
Author: | josh_65665 [ Sat Mar 15, 2008 12:10 pm ] |
Post subject: | ? |
how do i do that i dont really know how to use arrays |
Author: | A.J [ Sat Mar 15, 2008 1:43 pm ] |
Post subject: | Re: how do you draw gif animations turing |
I suggest you check out the Turing Walkthrough page and learn about all the basics (plus there are some advanced stuff like recursion) first ![]() |
Author: | Nick [ Sat Mar 15, 2008 10:07 pm ] |
Post subject: | Re: how do you draw gif animations turing |
A.J @ Sat Mar 15, 2008 1:43 pm wrote: plus there are some advanced stuff like recursion
explain how recursion is needed for drawing images in an array, the way I see it, recursion is not needed |
Author: | DaveAngus [ Tue Mar 18, 2008 10:47 am ] |
Post subject: | RE:how do you draw gif animations turing |
Does anyone know how to make a Mario type game? Please message me |