Computer Science Canada

Moving a pic, program crashes after a while

Author:  riveryu [ Wed Feb 20, 2008 9:30 pm ]
Post subject:  Moving a pic, program crashes after a while

I made a really simple program moving a picture around the screen in four directions: up, down, left, right
However, if i keep moving the picture for a while(maybe 2 min), the program will crash and say not enough memory. Whats wrong?? My friend said something about seting the frame skip or frame something...or fps... idk.

Author:  Clayton [ Wed Feb 20, 2008 10:35 pm ]
Post subject:  RE:Moving a pic, program crashes after a while

I'm thinking your problem is you keep creating a new picture every iteration, however, it is difficult to say without actually seeing some code.

Author:  BigBear [ Thu Feb 21, 2008 11:05 am ]
Post subject:  Re: Moving a pic, program crashes after a while

It also depends if you are using Pic.Free ? try setting the variable outside of the loop and not using it.

Author:  Tony [ Thu Feb 21, 2008 11:37 am ]
Post subject:  RE:Moving a pic, program crashes after a while

There should be as many Pic.Free as there are Pic.New (count the number of calls in the loops). Turing can keep track of ~1000 pictures in the memory at a time.

Author:  riveryu [ Sun Feb 24, 2008 3:45 pm ]
Post subject:  Re: Moving a pic, program crashes after a while

It worked with Pic.New Very Happy .
MY CREATION IS COMPLETE, ITS ALIVE and STAYS ALIVE.

Thx guys


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