Computer Science Canada

yoda dodge

Author:  Spider-Man [ Wed Jan 23, 2008 1:34 pm ]
Post subject:  yoda dodge

this is a rather nifty program my friend made where you must dodge BALLS
LOTS AND LOTS OF BIG RED HUGE SLIMY BALLS
you play as yoda he doesnt like balls too much
try for the high score
i hope this game will be better then gears of war

Author:  fishtastic [ Wed Jan 23, 2008 3:18 pm ]
Post subject:  RE:yoda dodge

you(your friend) should use variable type real
for the speed for the enemy instead of interger..
they move too fast.. died in 1 sec..
and the loading screen was so long that i had to wait quite a while for replay..

Author:  Sean [ Wed Jan 23, 2008 3:26 pm ]
Post subject:  Re: yoda dodge

Loading screens in Turing are pointless. Unless actually loading anything, there is no need for the loading section, just delays us from enjoying a program.

Author:  goblue21 [ Wed Jan 23, 2008 8:12 pm ]
Post subject:  Re: yoda dodge

yeah
i made this quite quickly i was just trying to satisfy my teacher because honestly i learned nothing from him and he wanted a loading screen
i just comment the loading screen out and use F1 to replay for some reason the game is addicting sorry for its cheesyness lol


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