Computer Science Canada yoda dodge |
Author: | Spider-Man [ Wed Jan 23, 2008 1:34 pm ] |
Post subject: | yoda dodge |
this is a rather nifty program my friend made where you must dodge BALLS LOTS AND LOTS OF BIG RED HUGE SLIMY BALLS you play as yoda he doesnt like balls too much try for the high score i hope this game will be better then gears of war |
Author: | fishtastic [ Wed Jan 23, 2008 3:18 pm ] |
Post subject: | RE:yoda dodge |
you(your friend) should use variable type real for the speed for the enemy instead of interger.. they move too fast.. died in 1 sec.. and the loading screen was so long that i had to wait quite a while for replay.. |
Author: | Sean [ Wed Jan 23, 2008 3:26 pm ] |
Post subject: | Re: yoda dodge |
Loading screens in Turing are pointless. Unless actually loading anything, there is no need for the loading section, just delays us from enjoying a program. |
Author: | goblue21 [ Wed Jan 23, 2008 8:12 pm ] |
Post subject: | Re: yoda dodge |
yeah i made this quite quickly i was just trying to satisfy my teacher because honestly i learned nothing from him and he wanted a loading screen i just comment the loading screen out and use F1 to replay for some reason the game is addicting sorry for its cheesyness lol |