Computer Science Canada help with flickering |
| Author: | rsknights0 [ Tue Jan 08, 2008 4:26 pm ] | ||
| Post subject: | help with flickering | ||
here it is, its for the end of my program for my culminating program and i need help with stoping the flickering |
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| Author: | shakin cookie [ Tue Jan 08, 2008 4:34 pm ] |
| Post subject: | RE:help with flickering |
try putting the command View.Update that should get rid of the flickering. It goes at the bottom, before the end if. |
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| Author: | Sean [ Tue Jan 08, 2008 4:35 pm ] |
| Post subject: | Re: help with flickering |
You can add to your setscreen with an offscreenonly then put in a View.Update or change your setscreen to a View.Set ("graphics, offscreenonly") and still add in the View.Update to the program near the end. |
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| Author: | shakin cookie [ Tue Jan 08, 2008 4:36 pm ] |
| Post subject: | RE:help with flickering |
in addition to that, instead of setscreen("graphics") put setscreen("offscreenonly") it will stop the flickering. =) |
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| Author: | shakin cookie [ Tue Jan 08, 2008 4:37 pm ] |
| Post subject: | RE:help with flickering |
Either way works |
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| Author: | shakin cookie [ Tue Jan 08, 2008 4:38 pm ] |
| Post subject: | RE:help with flickering |
i have a question, what is this that you are making? it seems to have no purpose... |
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| Author: | rsknights0 [ Tue Jan 08, 2008 4:40 pm ] |
| Post subject: | Re: help with flickering |
its some kind of an explosion for a shooter game its not done yet tho |
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| Author: | shakin cookie [ Tue Jan 08, 2008 4:42 pm ] |
| Post subject: | RE:help with flickering |
oh ok, btw did that help? |
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| Author: | Sean [ Tue Jan 08, 2008 4:45 pm ] |
| Post subject: | Re: help with flickering |
Shakin beat me earlier by a minute, damn you! |
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| Author: | rsknights0 [ Tue Jan 08, 2008 4:46 pm ] |
| Post subject: | Re: help with flickering |
yes thanks |
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| Author: | shakin cookie [ Tue Jan 08, 2008 4:48 pm ] |
| Post subject: | RE:help with flickering |
it's all in the wrist! =) |
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| Author: | SIXAXIS [ Fri Feb 01, 2008 8:58 pm ] | ||
| Post subject: | Re: help with flickering | ||
Is that what you wanted? |
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| Author: | ericfourfour [ Fri Feb 01, 2008 10:23 pm ] | ||||
| Post subject: | Re: help with flickering | ||||
Set your screen to offscreenonly.
This implements what is called a backbuffer. It makes your program draw everything to the memory instead of the screen. When you want to take what was drawn in the memory and put it on the screen, you flip the backbuffer with this command:
Call this as soon as you are done drawing a frame. |
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| Author: | riveryu [ Mon Feb 18, 2008 8:02 pm ] | ||||
| Post subject: | Re: help with flickering | ||||
ericfourfour wrote: Set your screen to offscreenonly.
This implements what is called a backbuffer. It makes your program draw everything to the memory instead of the screen. When you want to take what was drawn in the memory and put it on the screen, you flip the backbuffer with this command:
Call this as soon as you are done drawing a frame. So if you put both in, they cancel each other out and makes the computer do useless calculations? |
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| Author: | CodeMonkey2000 [ Mon Feb 18, 2008 8:04 pm ] |
| Post subject: | RE:help with flickering |
I'm not sure what you are asking, so I'm just going to say no (a very confident no). |
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| Author: | Mackie [ Mon Feb 18, 2008 8:38 pm ] |
| Post subject: | RE:help with flickering |
By default the window will refresh every chance it can get, up to once a millisecond (never happens). View.Set ("offscreenonly") makes it so that the window will only refresh when you deselect the window then reselect it. Alternatively it will refresh when the function View.Update is called. |
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