Computer Science Canada target game |
Author: | rsknights0 [ Mon Jan 07, 2008 4:41 pm ] |
Post subject: | target game |
this is the game i made, im new to turing and i need some suggestions on how to improve it it doesnt do mutch just shoot at a target var radconversion, theta : real var x, y, font1,easy : int var v, angle : real font1 := Font.New ("serif:45") radconversion := .017453293 colourback(brightblue) cls put "pick your difficulty 1-Easy 2- Hard" get easy %Draw Basketball Player drawoval (100, 180, 15, 15, black) drawline (100, 165, 100, 100, black) drawline (100, 140, 150, 160, black) drawline (100, 140, 50, 160, black) drawline (100, 100, 50, 60, black) drawline (100, 100, 160, 50, black) %Draw Target if easy=1 then drawfilloval (maxx-15,100,30,30,red) drawfilloval (maxx-15,100,5,5,white) elsif easy=2 then drawfilloval (maxx-15,50,10,10,red) drawfilloval (maxx-15,50,2,2,white) else put "Entered Wrong You Fail" end if colour(white) put "Enter the initial velocity (1 - 25): " .. get v put "Enter the starting angle (0 -90): " .. get angle theta := angle * radconversion x := 150 y := 150 for t : 1 .. 50 drawfilloval (round (x), round (y), 10, 10, grey) drawfilloval (round (x), round (y), 10, 10, brightblue) x := 150 + round (v * t * cos (theta)) y := 150 + round (v * t * sin (theta) - 0.5 * t * t) drawfilloval (round (x), round (y), 10, 10, grey) delay (50) end for |
Author: | shakin cookie [ Mon Jan 07, 2008 5:36 pm ] |
Post subject: | RE:target game |
i do not understand the game, maybe you should include instructions. Also, change the blue background to something easier on the eyes. Finally, please use sprites, because that stick figure does not look at all professional . |
Author: | TokenHerbz [ Mon Jan 07, 2008 6:22 pm ] |
Post subject: | RE:target game |
http://compsci.ca/v3/viewtopic.php?t=16370 |
Author: | Zren [ Mon Jan 07, 2008 10:55 pm ] | ||
Post subject: | Re: target game | ||
You also might wanta do some sort of collision detection with um...the backetball net, to show "SCORE" or "2 Points!" or whatever. Also, no one would understand what the game true is without saying the title or something at the begining. Just because you insert the name in the comment files won't help the players any.
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Author: | petree08 [ Tue Jan 08, 2008 9:54 am ] |
Post subject: | RE:target game |
Also not many people want to play A game that requires them to manually enter force and vectors, mouse and key inputs would make it fun, also yeah stick ppl are only cool if they are animated but sprites are always better. |
Author: | rsknights0 [ Tue Jan 08, 2008 4:31 pm ] |
Post subject: | Re: target game |
my teacher made me do it like that lol |
Author: | yesyes222 [ Thu Jan 10, 2008 11:15 am ] |
Post subject: | RE:target game |
cool |
Author: | TokenHerbz [ Sun Jan 20, 2008 12:20 pm ] |
Post subject: | RE:target game |
if i can enter in any number i want aside from what your program says, at least make it so i can complete the level if i hit the target. An example would be.... difficulty: --> 2 (hard) initial velocity --> 100 angle --> -10 As you see the ball goes right threw the target! |