Computer Science Canada Shooting Game with Pictures as Targets --- need help! |
| Author: | Vin90 [ Fri Jan 04, 2008 5:09 pm ] |
| Post subject: | Shooting Game with Pictures as Targets --- need help! |
My game is basically shooting targets but my targets are pictures, in my case, Power Rangers, drawn on the paint program. I know how to input them into the Turing program, but what I don't understand is how to shoot them and then cls the screen. I know it has to do with mousewhere but I'm not sure exactly what to do. Also, i want to be able to shoot more than one Power Ranger on the screen. All i need help is with the mousewhere part for multiple targets. I've been trying to look for a tutorial on shooting pictures...but I didn't seem to have much luck. If anyone can please help me or show me where to look, I'd appreciate it greatly. Thanks! |
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| Author: | Gooie [ Sat Jan 05, 2008 12:49 am ] |
| Post subject: | Re: Shooting Game with Pictures as Targets --- need help! |
Can I see what you have so far? |
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| Author: | Vin90 [ Sat Jan 05, 2008 2:14 pm ] | ||
| Post subject: | Re: Shooting Game with Pictures as Targets --- need help! | ||
That's all i have so far. I'd like to cls the screen each time I click a target. Right now, there are only 2 power rangers, and i still can't get them working. I'd also like to put in a timer and score, but if you can just help me on the targets for now, that would be wonderful. |
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| Author: | TokenHerbz [ Sat Jan 05, 2008 3:19 pm ] |
| Post subject: | RE:Shooting Game with Pictures as Targets --- need help! |
really you only need one cls. thats in the main loop. Have a View.Update also, it'll make it good |
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| Author: | Vin90 [ Mon Jan 07, 2008 4:22 pm ] |
| Post subject: | Re: RE:Shooting Game with Pictures as Targets --- need help! |
TokenHerbz @ Sat 05 Jan, 3:19 pm wrote: really you only need one cls. thats in the main loop. Have a View.Update also, it'll make it good
Hmm. so you mean, put all the mousewhere coding for the power rangers together, and after that, just put one cls? okie, I'll try that. thanks! :] |
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